; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "NBT", "language": "GDScript", "path": "res://nbt/nbt.gd" }, { "base": "Reference", "class": "NBTHelper", "language": "GDScript", "path": "res://nbt/nbtdata.gd" }, { "base": "Reference", "class": "SNBT", "language": "GDScript", "path": "res://nbt/snbt.gd" } ] _global_script_class_icons={ "NBT": "", "NBTHelper": "", "SNBT": "" } [application] config/name="NBT.gd" run/main_scene="res://demo/demo.tscn" config/icon="res://icon.png" [editor_plugins] enabled=PoolStringArray( ) [network] limits/debugger_stdout/max_chars_per_second=4096 [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_environment="res://default_env.tres"