bio_api = {mods = {}} function bio_api.update(userobj) if userobj == nil then return end if not userobj:is_player() then return end local name = userobj:get_player_name() local meta = userobj:get_meta() local bio = meta:get_string("bio") if bio_api.mods[name] then for key, value in pairs(bio_api.mods[name]) do bio = bio.."\n"..value end end local props = {infotext = bio} userobj:set_properties(props) end minetest.register_on_joinplayer(bio_api.update) function bio_api.set_custom_bio(username,biotext) local obj = minetest.get_player_by_name(username) if obj == nil then return end local meta = obj:get_meta() meta:set_string("bio", biotext) bio_api.update(obj) return true,"Bio updated." end function bio_api.set_mod_bio(username,bioname,biotext) local obj = minetest.get_player_by_name(username) if obj == nil then return end if not bio_api.mods[username] then bio_api.mods[username] = {} end bio_api.mods[username][bioname] = biotext bio_api.update(obj) end minetest.register_privilege("bio", { description = "Can set thair own bio.", }) minetest.register_chatcommand("set_bio", { params = "", description = "Set user bio", privs = {bio=true}, func = bio_api.set_custom_bio })