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2 commits

Author SHA1 Message Date
mjokfox
1c1f7ae464 name change cuz forgor 2024-05-20 17:00:25 +02:00
mjokfox
b69064891d oklab, map optimization 2024-05-20 16:39:13 +02:00

119
init.lua
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@ -3,7 +3,7 @@ local width = 64
local height = 64;
local max_value = 15
local saturation = 0;
local mapping_type_index = "1"
local mapping_type_index = "2"
local dropdown_index = "3"
local bars = {"0","100","50"}
local fs = {}
@ -66,8 +66,54 @@ local function hsv_to_rgb(h, s, v)
return math.floor(r * max_value), math.floor(g * max_value), math.floor(b * max_value)
end
-- magic oklab stuff
local function lch_to_lab(L, C, h)
local a = C * math.cos(h * math.pi / 180)
local b = C * math.sin(h * math.pi / 180)
return L, a, b
end
-- magic oklab stuff
local function oklab_to_linear_srgb(L, a, b)
local l_ = (L + 0.3963377774 * a + 0.2158037573 * b) ^ 3
local m_ = (L - 0.1055613458 * a - 0.0638541728 * b) ^ 3
local s_ = (L - 0.0894841775 * a - 1.2914855480 * b) ^ 3
local r = 4.0767416621 * l_ - 3.3077115913 * m_ + 0.2309699292 * s_
local g = -1.2684380046 * l_ + 2.6097574011 * m_ - 0.3413193965 * s_
local b = -0.0041960863 * l_ - 0.7034186147 * m_ + 1.7076147010 * s_
return r, g, b
end
-- magic oklab stuff
local function linear_to_srgb(x)
if x <= 0.0031308 then
return 12.92 * x
else
return 1.055 * x^(1/2.4) - 0.055
end
end
-- magic oklab stuff
local function lch_to_rgb(L, C, h)
local r, g, b = oklab_to_linear_srgb(lch_to_lab(L, C, h))
r = linear_to_srgb(r)
g = linear_to_srgb(g)
b = linear_to_srgb(b)
return math.floor(r * max_value), math.floor(g * max_value), math.floor(b * max_value)
end
-- helper function
local function toHex(decimal)
if (decimal < 0) then
decimal = 0
end
if (decimal > max_value) then
decimal = max_value
end
local hex = string.format("%01x", decimal)
return hex
end
@ -87,13 +133,18 @@ local function assemble_sliders(x,y,w,h)
else if (dropdown_index == "3") then
labels[3] = "L"
r,g,b = hsl_to_rgb(bars[1]/360,bars[2]/100,bars[3]/100)
else if (dropdown_index == "4") then
labels = {"L","C","h"}
maxs = {100,100,360}
units = {"%%","%%","\u{00B0}"}
r,g,b = lch_to_rgb(bars[1]/100,bars[2]/100,bars[3])
else
labels = {"R","G","B"}
units = {"","",""}
maxs = {15,15,15}
steps = {1,1,1}
r,g,b = tonumber(bars[1]),tonumber(bars[2]),tonumber(bars[3])
end end
end end end
local hexr,hexg,hexb = toHex(r),toHex(g),toHex(b)
-- preview color
buf[#buf + 1] = "label[".. x + w/3 ..",".. y + h/1.5 ..";click me!]"
@ -121,9 +172,10 @@ end
local function Assemble_Map(x_off,y_off)
local buf = {}
buf[#buf + 1] = "label[".. x_off + 2 ..",".. y_off + 0.5 ..";click any color!]"
local label = "saturation"
if (dropdown_index == "4") then label = "chroma" end
if (dropdown_index ~= "1") then
buf[#buf + 1] = "label[".. x_off + 6.6 ..",".. y_off + 0.5 ..";saturation]"
buf[#buf + 1] = "label[".. x_off + 6.6 ..",".. y_off + 0.5 ..";".. label .."]"
y_off=y_off+1
-- saturation slider
buf[#buf + 1] = "scrollbaroptions[min=0;max=10;smallstep=1;largestep=3]"
@ -133,23 +185,62 @@ local function Assemble_Map(x_off,y_off)
end
-- full map
local size = 0.1
for x = 0,width-1 do
for y = 0,height-1 do
local y_axis,x_axis = "lightness","hue"
local hexr,hexg,hexb
local ohexr,ohexg,ohexb
local temp_width = 1;
local old_x = 0;
local map_optimization = true;
for y = 0,height-1 do
for x = 0,width-1 do
-- set r,g,b using the selected mapping method
local r,g,b = 0,0,0;
if (dropdown_index == "2") then
y_axis,x_axis = "value","hue"
r,g,b = hsv_to_rgb(x / width,1-saturation/10,(height-y) / height)
else if (dropdown_index == "3") then
r,g,b = hsl_to_rgb(x / width,1-saturation/10,(height-y) / height)
else if (dropdown_index == "4") then
y_axis = "p lightness"
r,g,b = lch_to_rgb((height-y) / height, 1-saturation/10, 360*(x / width))
else
y_axis,x_axis = "",""
r,g,b = math.floor(x/(width/4))+math.floor(y/(width/4))*(width/16),y%16,x%16
end end
local hexr,hexg,hexb = toHex(r),toHex(g),toHex(b)
-- use hexcol mod to display the buttons as their blocks
buf[#buf + 1] = "item_image_button[".. x*size + x_off + 0.0001 ..",".. y*size + y_off + 0.0001 ..";"..size..","..size..";hexcol:".. hexr .. hexg .. hexb ..";hexcol:".. hexr .. hexg .. hexb ..";]"
end end end
hexr,hexg,hexb = toHex(r),toHex(g),toHex(b)
if (x==0) then
ohexr,ohexg,ohexb = hexr,hexg,hexb
end
if (map_optimization) then
if (ohexr == hexr and ohexg == hexg and ohexb == hexb) then
temp_width = temp_width + 1
if (temp_width == 2) then old_x = x end
else
-- use hexcol mod to display the buttons as their blocks
if temp_width == 1 then
old_x = x
end
buf[#buf + 1] = "item_image_button[".. old_x*size + x_off + 0.0001 ..",".. y*size + y_off + 0.0001 ..";"..size*temp_width..","..size..";hexcol:".. ohexr .. ohexg .. ohexb ..";hexcol:".. ohexr .. ohexg .. ohexb ..";]"
temp_width = 1
old_x = x;
end
ohexr,ohexg,ohexb = hexr,hexg,hexb
else
buf[#buf + 1] = "item_image_button[".. x*size + x_off + 0.0001 ..",".. y*size + y_off + 0.0001 ..";"..size..","..size..";hexcol:".. hexr .. hexg .. hexb ..";hexcol:".. hexr .. hexg .. hexb ..";]"
end
end
if (map_optimization) then
if (temp_width>1) then
buf[#buf + 1] = "item_image_button[".. old_x*size + x_off + 0.0001 ..",".. y*size + y_off + 0.0001 ..";"..size*(temp_width-1)..","..size..";hexcol:".. ohexr .. ohexg .. ohexb ..";hexcol:".. ohexr .. ohexg .. ohexb ..";]"
temp_width = 1;
end
end
end
buf[#buf + 1] = "vertlabel[".. x_off-0.3 ..",".. y_off + (height*size)/(string.len(y_axis)/1.3) ..";".. y_axis .."]"
buf[#buf + 1] = "label[".. x_off + (width*size)/(string.len(x_axis)/1.3) ..",".. y_off+(height*size)+0.3 ..";".. x_axis .."]"
return buf
end
@ -168,7 +259,7 @@ local function assemble_colorspace()
"size[10.7,14]",
"padding[0.05, 0.05]",
"dropdown[2,0.3;3,0.7;mapping_type;map,sliders;" .. mapping_type_index ..";true]" ,
"dropdown[5.5,0.3;3,0.7;color_space;rgb,hsv,hsl;" .. dropdown_index ..";true]" ,
"dropdown[5.5,0.3;3,0.7;color_space;rgb,hsv,hsl,Oklab;" .. dropdown_index ..";true]" ,
"container[1,1]"
}
local x_off,y_off = 1,0
@ -200,10 +291,10 @@ minetest.register_craftitem("color_picker:picker", {
-- register button in inventory
if unified_inventory then
unified_inventory.register_button("hexcol_picker", {
unified_inventory.register_button("color_picker:picker", {
type = "image",
image = "cspace.png",
tooltip = "Colour Picker",
tooltip = "Color Picker",
action = function (player)
color_picker.show_formspec(player)
end,