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Commit graph

  • b8a4c95971 MapgenBasic: Add lava source as commonly used content (#5512) Paramat 2017-04-04 06:51:58 +0100
  • 563199698d Client handlers: Remove useless stringstream usage in two handlers (#5510) Loïc Blot 2017-04-04 07:47:04 +0200
  • 000ec26001 [CSM] Add local node meta reference. (#5508) red-001 2017-04-04 06:41:37 +0100
  • 859141a0ce Cavegen/Mgv5/Mgv7: Add optional giant caverns paramat 2017-03-12 13:26:09 +0000
  • 86b1542181 Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ (#5473) Loïc Blot 2017-04-02 10:51:50 +0200
  • 75fb3e4730 minetest.after(): simplify further, pause in singleplayer (#5500) Auke Kok 2017-04-02 08:51:16 +0000
  • 26f4a5c2d1 First commit for fine pointed (#5485) MarkuBu 2017-04-01 16:50:53 +0200
  • ef56586ed3 Add missing source to android build (#5496) Uwe Koloska 2017-04-01 16:47:58 +0200
  • 987eb2b761 Clang-format: trivial fix on some headers (#5495) Loïc Blot 2017-04-01 14:48:16 +0200
  • 63ac62ec8a [CSM] Add function and chat command to disconnect from server. (#5487) red-001 2017-04-01 12:40:56 +0100
  • 813a9a36b2 Signlike, glasslike drawtypes: Fix inverted textures number Zero 2017-03-25 21:01:27 +0300
  • 773efc19b1 mapgen: Fix segfault when selecting invalid mapgen (#5491) SmallJoker 2017-04-01 10:18:13 +0200
  • a4874270f7
    Fix clang-format Columns Width Loic Blot 2017-03-31 22:29:34 +0200
  • 529ba8002d
    Wieldmesh: Natural orientation depending on pitch (#5490) kilbith 2017-03-31 21:57:08 +0200
  • cc1ff26c3f Windows: Set window icon (#5486) adrido 2017-03-30 20:28:37 +0200
  • ea549bbae3 Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL paramat 2017-03-29 03:40:30 +0100
  • fbc1432fe8 l_minimap: don't show minimap if configuration doesn't allow it Loïc Blot 2017-03-29 15:50:22 +0200
  • b605b95749 Add CPP11 header to define nullptr & constexpr (#5471) Loïc Blot 2017-03-29 13:34:57 +0200
  • 5e806690fc Sneak: Fix sneaking on free-floating lower-half slabs sfan5 2017-03-29 10:17:57 +0200
  • b85301ce69 Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs sfan5 2017-03-27 18:22:40 +0200
  • 81c3dc32a8 Add functions to strip color information. (#5472) Diego Martínez 2017-03-28 16:55:39 -0300
  • 1b299b4039 Fix a type bug in colorize function Loïc Blot 2017-03-28 14:50:17 +0200
  • 7c85405d96 [CSM] Fix errors in and improve the CSM documentation. (#5467) red-001 2017-03-28 07:26:54 +0100
  • 4b05feaceb clang-format: add a whitelist (#5459) Loïc Blot 2017-03-27 15:33:15 +0200
  • a9878a0da5 PostgreSQL: fix delete block Typo fix: we are doing select on delete block. Loïc Blot 2017-03-27 15:03:13 +0200
  • ec0c4d33db Map generation limit: Make per-world paramat 2017-03-23 00:18:59 +0000
  • 09f2cd0264 Pathfinder: Send errors to warningstream. Diego Martínez 2017-03-11 20:17:59 -0300
  • 53d1b3d924
    Fix mismatch struct/class for GameUIFlags Loic Blot 2017-03-26 18:54:39 +0200
  • 72ce9d7a5d clang-format: fix counter increment & output (#5456) Loïc Blot 2017-03-26 14:07:07 +0200
  • aa5549ecc3 clang-format: limit diff to 50 files to prevent exceding the maximum travis output (4MB) (#5455) Loïc Blot 2017-03-26 11:29:21 +0200
  • 1139a18c3a Sneak: Replicate sneak ladder in new code, is optional sfan5 2017-03-23 21:47:59 +0100
  • e70e15134c Change command prefix to "." and add "help" command. red-001 2017-03-24 23:43:36 +0000
  • 4d5177ff70 Add mesh generation delay number Zero 2017-02-18 21:53:05 +0300
  • 22567d107f Add clang format & skip build if no source file modified (#5433) Loïc Blot 2017-03-25 19:12:18 +0100
  • 5a59ad2307 Tile.cpp: Fix MSVC build broken by 072bbba SmallJoker 2017-03-24 20:05:15 +0100
  • 329d654e37 Typo fix Loïc Blot 2017-03-24 08:59:52 +0100
  • dd2f1d7551 Add multiline support to colorize. (#5444) red-001 2017-03-24 07:36:29 +0000
  • 072bbba69a Some performance optimizations (#5424) Loïc Blot 2017-03-22 21:41:02 +0100
  • 9efc5da0fb [CSM] Add function to get player names in range (#5435) bigfoot547 2017-03-22 15:13:03 -0500
  • c4b98deb61 Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434) Paramat 2017-03-20 21:22:16 +0000
  • d4e0c0f9b8 Content_mapblock.cpp: Refactor number Zero 2017-02-13 19:31:43 +0300
  • e7246d3f0d Refactored client event if-else cascade to switch statement Ben Deutsch 2017-03-17 20:56:04 +0100
  • d3131aeae7 Map generation limit: Rewrite paramat 2017-03-13 21:35:29 +0000
  • 525d2a0d51 Fix /shutdown or ^C no longer causing server exit sfan5 2017-03-19 18:17:59 +0100
  • 3c4ac70348 Refactor Game class (part 2) (#5422) Loïc Blot 2017-03-19 13:18:52 +0100
  • 2e3778ec0c Block access to the io library red-001 2017-01-28 21:43:06 +0000
  • f8ad01ab7c Update server min protocol version to v24 (#5411) Loïc Blot 2017-03-19 08:44:29 +0100
  • b8484ef24e Server list cleanup ShadowNinja 2015-10-15 13:04:15 -0400
  • 2cc518dcaf Show itemstring as tooltip if no item description Wuzzy 2017-02-24 04:17:14 +0100
  • 9f4916a452
    TOGGLE_CHAT keymap should togglechat not HUD Loic Blot 2017-03-18 10:00:04 +0100
  • a7485e40ff Reduce memory & function cost of Game class functions (#5406) Loïc Blot 2017-03-17 22:15:25 +0100
  • ba0a8dabef avoid crashing when accessing mapgen early (#5384) zeuner 2017-03-17 21:28:43 +0100
  • d31750cb93 Give CSM access to use core.colorize() (#5113) red-001 2017-03-17 18:20:13 +0000
  • 7b74f04a61 [CSM] Fix minimap problems (#5405) Loïc Blot 2017-03-17 07:54:49 +0100
  • 0891975ad6 [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) Loïc Blot 2017-03-17 07:48:29 +0100
  • b52f3005c3 Fix indentation problem since merge resolution Loïc Blot 2017-03-16 11:09:06 +0100
  • 40ce538aad [CSM] Add minimap API modifiers (#5399) Loïc Blot 2017-03-16 10:34:54 +0100
  • eb88e5dd4b Add ModStorageAPI to client side modding (#5396) Loïc Blot 2017-03-16 07:53:39 +0100
  • 46276414ed Get biome list: Downgrade missing biome message to infostream paramat 2017-03-13 13:34:32 +0000
  • 14aa990cdd Sneak: Fix various problems with sneaking sfan5 2017-03-01 20:10:30 +0100
  • c05dfac9a3 lua_api: Document minetest.features (#5311) SmallJoker 2017-03-15 22:07:19 +0100
  • 454483f266 Use true distance for block priority. Lars Hofhansl 2017-03-11 20:50:14 -0800
  • 39fa249f91 Fix undefined references (#5400) Wayward One 2017-03-15 10:42:47 -0400
  • b539985ab8 Fix two nul deref if digging unknown nodes. (#5398) Auke Kok 2017-03-15 00:04:53 -0700
  • 84f4565e13 Add disclaimer to client_lua_api.txt (#5391) rubenwardy 2017-03-14 06:51:07 +0000
  • 88df9fb5b6 Add get_wielded_item red-001 2017-01-31 13:18:52 +0000
  • 44ca9c9cb2 [CSM] Add enable_client_modding param (default: false) nerzhul 2017-03-13 15:55:30 +0100
  • 0727bb3ddd [CSM] Add on_punchnode callback red-001 2017-01-29 18:28:38 +0000
  • 37df9cb7d7 [CSM] Add get_node and get_node_or_nil red-001 2017-01-30 19:10:37 +0000
  • 073f5cf03d [CSM] Add on_dignode callback (#5140) red-001 2017-01-29 17:43:44 +0000
  • ba66fce833 [CSM] storage + fixes Loic Blot 2017-01-28 18:31:23 +0100
  • a50d07d39a [CSM] Improve security for client-sided mods (#5100) red-001 2017-01-28 16:24:25 +0000
  • 92b45b2a18 [CSM] implement client side mod loading (#5123) Loïc Blot 2017-01-27 07:41:10 +0100
  • c42c53fccf [CSM] Add local formspecs. (#5094) red-001 2017-01-24 16:26:15 +0000
  • 2c19d51409 [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) Loïc Blot 2017-01-22 11:17:41 +0100
  • d7bc346981 [CSM] Add client-sided chat commands (#5092) red-001 2017-01-22 08:05:09 +0000
  • 9978f5af82 [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) Loïc Blot 2017-01-22 00:20:55 +0100
  • cb3a61f8db [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) red-001 2017-01-21 21:44:37 +0000
  • 2efae3ffd7 [CSM] Client side modding Loic Blot 2017-01-21 15:02:08 +0100
  • c9492b4d37 GUI: Allow texture packs to customize the progress bar (#5368) kilbith 2017-03-13 08:07:14 +0100
  • 7a4878cd0b Save metainfo for falling nodes Vladislav Tsendrovskii 2017-02-17 04:48:48 +0300
  • ff80696947 Enable server side occlusion culling by default. Lars Hofhansl 2017-03-03 12:40:50 -0800
  • ba4b704ebf Allow server side occlusion culling. Lars Hofhansl 2017-02-27 23:06:15 -0800
  • 6738c7e9a3 Do not increase breath if at full breath. Auke Kok 2017-03-10 23:37:30 -0800
  • f83d8687a7 database-redis: Support password authentication sfan5 2017-03-11 21:39:32 +0100
  • d34f149bdc Climb speed: Increase default setting from 2 to 3 paramat 2017-03-06 08:35:13 +0000
  • 25a24c0cdf Minimap: Optimise number Zero 2017-02-23 16:04:39 +0300
  • ab371cc934 Light calculation: New bulk node lighting code Dániel Juhász 2016-12-10 19:02:44 +0100
  • d785456b3f Optimize item.lua Replace slow ItemStack get_definitions with registered_nodes one's and cached playername as it's used multiple times. Also removed local item = itemstack:peek_item() as it is never used. tenplus1 2017-02-23 20:03:18 +0100
  • 2baa191a64 GUI: Convert loading screen's progress bar to image (#5362) kilbith 2017-03-10 13:26:24 +0100
  • 9878ce05e7 CI: Add memleak checking using valgrind (#5350) Loïc Blot 2017-03-06 20:34:02 +0100
  • 0e27b4b978 Update .appdata and .desktop files Juhani Numminen 2017-01-17 17:26:21 +0200
  • e10e5fd16c Dungeons: Use 'block' instead of 'brick' for nodebox stairs paramat 2017-03-04 05:10:10 +0000
  • f1ab42fdff Font: attempt fallback font, abort if no fonts found. Auke Kok 2017-02-18 11:40:37 -0800
  • 0a6e53bd31 README.txt: Clarify loading of minetest.conf Fixer 2017-02-16 23:11:08 +0200
  • c9ac722ea9 Add minetest.spawn_falling_node(pos) (#5339) zaoqi 2017-03-05 01:36:37 +0800
  • 6de83a2756 FormSpec: Add position and anchor elements (#5284) adelcoding1 2017-03-04 10:46:55 +0100
  • 22df959343 Fixed spelling mistakes (#5312) Bond-009 2017-02-27 13:22:49 +0100
  • a901a56859 Dungeongen: Add and improve parameters paramat 2017-02-21 01:56:34 +0000
  • 4d634ef675 Fix crash that can be caused by the shutdown command. (#5292) red-001 2017-02-25 08:28:25 +0000