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  • eb1d7cdb3d Translated using Weblate (Korean) Han So Ri 2016-10-30 13:50:36 +0000
  • faea229da7 Translated using Weblate (Korean) Dongjin Han 2016-10-28 07:01:21 +0000
  • 8785827990 Translated using Weblate (Korean) sorichan 2016-10-28 07:01:16 +0000
  • 46ac92b1a1 Translated using Weblate (Korean) Dongjin Han 2016-10-28 06:42:29 +0000
  • 428cebc25d Translated using Weblate (Korean) sorichan 2016-10-28 06:40:30 +0000
  • a5ec1ddcac Translated using Weblate (Norwegian Bokmål) Petter Reinholdtsen 2016-10-25 21:41:21 +0000
  • 18a7d3e754 Translated using Weblate (Norwegian Bokmål) Christian Haug 2016-10-25 21:40:10 +0000
  • 64969ef41a Translated using Weblate (Norwegian Bokmål) Petter Reinholdtsen 2016-10-25 21:39:49 +0000
  • 9f476fd66d Translated using Weblate (Norwegian Bokmål) Christian Haug 2016-10-25 21:36:59 +0000
  • f8456dde51 Translated using Weblate (Norwegian Bokmål) Petter Reinholdtsen 2016-10-25 21:36:50 +0000
  • 289cf93d4b Translated using Weblate (Norwegian Bokmål) Christian Haug 2016-10-25 21:36:29 +0000
  • ef4eb46b61 Translated using Weblate (Norwegian Bokmål) Petter Reinholdtsen 2016-10-25 21:36:17 +0000
  • a2c4467255 Translated using Weblate (Czech) Jakub Vaněk 2016-10-25 11:59:38 +0000
  • ef68a506aa Translated using Weblate (Czech) Tomáš Bělohlávek 2016-10-25 11:37:03 +0000
  • 715fba6f39 Translated using Weblate (Chinese (Taiwan)) Jeff Huang 2016-10-15 08:01:02 +0000
  • 593eaf3b88 Translated using Weblate (Chinese (Taiwan)) Mingye Wang 2016-10-14 16:29:41 +0000
  • 5f41ae2a16 Translated using Weblate (Catalan) tonibm19 2016-10-26 09:14:30 +0000
  • ab8fbd970f Translated using Weblate (Catalan) Roc Humet 2016-10-06 17:55:09 +0000
  • f8c87a4496 Translated using Weblate (Spanish) Alfonso R. Zepeda R 2016-10-04 03:39:44 +0000
  • ec7e23d780 Translated using Weblate (Japanese) Rui 2016-10-01 05:59:25 +0000
  • 6752dda856 Translated using Weblate (Swahili) Eidy 2016-10-03 04:27:05 +0000
  • 7af9442ea3 Added translation using Weblate (Swahili) Eidy 2016-10-03 03:39:22 +0000
  • 22ad774ff4 Translated using Weblate (Portuguese) João Rodrigues 2016-11-08 00:48:08 +0000
  • 1e6130d128 Translated using Weblate (Portuguese (Brazil)) José Henrique Luckmann 2016-09-27 17:51:17 +0000
  • 7958bda9d8 Translated using Weblate (Danish) Thomas Wagner Nielsen 2016-11-24 15:52:26 +0000
  • 1c8d43cab5 Translated using Weblate (Danish) Joe Hansen 2016-10-06 14:48:01 +0000
  • 05f6b274a5 Translated using Weblate (Danish) Thomas Wagner Nielsen 2016-08-30 07:05:41 +0000
  • 0d94bfabcc Mgv7: Change default cave width to 0.09 sfan5 2016-12-12 17:10:16 +0100
  • 540071002e Fix segfault on startup error on Android rubenwardy 2016-12-11 22:17:32 +0000
  • 0fdf24d64a Fix camera jumping on Android when panning past 0/360 mark rubenwardy 2016-12-11 21:57:43 +0000
  • d9675d3d92 Mod dependency lists: Should have platform-independent line breaking Bernardo Sulzbach 2016-12-12 00:39:09 -0200
  • c98ae2a91f Setting limits: Fix message text in advanced settings tab Rogier 2016-12-11 20:13:49 +0100
  • 02112f84e2 View range: Set maximum to 4000 nodes Rogier 2016-12-11 00:23:32 +0100
  • 38abc91802 Mapgen: Make mgv7 the default mapgen paramat 2016-12-01 21:53:43 +0000
  • 60772071e9 Fix computation of viewing range (in blocks) sent to server (#4882) Rogier-5 2016-12-11 19:49:49 +0100
  • 2886f0ccb0 Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871) rubenwardy 2016-12-09 17:27:36 +0000
  • 3f88d776dc Buildbot: Update LuaJIT version sfan5 2016-12-07 10:18:18 +0100
  • 5a2431a9bd Simple decorations: Fix range check for deco->deco_param2 Auke Kok 2016-12-06 22:08:16 -0800
  • 24719c6908 Android: fix build and update deps est31 2016-12-07 21:27:07 +0100
  • bbe8386a66 Update credits (#4827) Zeno- 2016-12-07 23:45:29 +1000
  • 2e69711613 Simple deco: Allow setting param2 value on placement Auke Kok 2016-12-06 16:39:33 -0800
  • 075833e393 Fog: Make fraction of visible distance at which fog starts configurable Lars Hofhansl 2016-12-03 21:43:25 -0800
  • 9714cdcf4b Liquids: Update flow on block load MillersMan 2016-11-27 21:51:40 +0100
  • cc36f5e99a Liquids: Preserve flow state if 'ignore' is a neighbour MillersMan 2016-11-27 21:46:14 +0100
  • 2829742ae8 Map::isValidPosition: Return false instead of throwing exception MillersMan 2016-11-27 21:34:16 +0100
  • 8a7dc838a8 Optimize block sent: Fix rendering issue Lars Hofhansl 2016-11-30 21:42:22 -0800
  • e2cbfa82e8 Biomes: Increase heat and humidity noise spread to 1000 paramat 2016-12-02 00:57:33 +0000
  • fb1406bdff Don't send a join message in singleplayer mode. red-001 2016-08-28 00:13:41 +0100
  • 8b63fbefba Fix incorrect docs about minetest.hud_replace_builtin (#4833) Amaz 2016-12-02 10:41:08 +0000
  • 144da5f522 Very small documentation fix. (#4830) Bluebird 2016-12-02 04:20:55 -0600
  • 105676b952 Lua_api.txt: Clarify use of looping sounds paramat 2016-12-01 04:49:17 +0000
  • 6c9f10e132 Mgv7 floatlands: Various improvements paramat 2016-11-29 04:08:55 +0000
  • 5dc6198878 Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811) lhofhansl 2016-11-30 00:13:14 -0800
  • c38985825f Allow restricting detached inventories to one player sfan5 2016-11-26 17:35:25 +0100
  • 2fe3bf5a18 Limit light_source in the engine (#4814) juhdanad 2016-11-28 09:43:33 +0100
  • bb06d377a1 Fix filepath > RemoveRelativePathComponent unittest sfan5 2016-11-27 18:38:28 +0100
  • 785a9a6c1a Wieldhand: Allow overriding the hand TeTpaAka 2015-06-25 13:06:49 +0200
  • e4ee6548af Fix fs::RemoveRelativePathComponents for paths with a leading dot component ShadowNinja 2016-11-24 10:35:48 -0500
  • 3af5eef964 Fix secure io.lines ShadowNinja 2016-11-24 10:10:20 -0500
  • 9e10f9f49a Fix secure io.open without mode ShadowNinja 2016-11-24 09:58:21 -0500
  • 0d1c9598a0 Make supplying empty formspec strings close the formspec (#4737) orwell96 2016-11-22 17:15:22 +0100
  • dbeb322f62 No functional changes. Credit gcu Zeno- 2016-11-23 01:23:34 +1000
  • 4bf4154cad Fix superflous shader setting updates (#4800) ShadowNinja 2016-11-22 09:05:39 -0500
  • c6ca7a81cc Tool break: Reduce gain of break sounds paramat 2016-11-19 22:58:11 +0000
  • 681d127ff1 Particles: Make attached particle spawners respect the parent's yaw orwell96 2016-10-24 19:56:27 +0200
  • 4a0a6723af Builtin/../item: Enable tool breaking sounds Auke Kok 2016-01-22 21:52:50 -0800
  • afc48c802a Introduce builtin_shared and use it to fix #4778 est31 2016-11-16 10:17:46 +0100
  • 5f0dc8e78a Fix unexplained shader issue (glsl compiler bug??) (#4757) Rogier-5 2016-11-16 17:56:05 +0100
  • 8e61c1dfd9 Lua_api.txt: Naming convention for custom item/entity fields Wuzzy 2016-11-12 17:49:41 +0100
  • bc3980e1d6 Mgv7: Add optional floatlands, disabled by default paramat 2016-09-16 04:59:25 +0100
  • 5fd1ef9b58 Revert "Adding particle blend, glow and animation (#4705)" sfan5 2016-11-14 15:28:06 +0100
  • 93e3555eae Adding particle blend, glow and animation (#4705) Foghrye4 2016-11-14 18:09:59 +0400
  • 649448a2a9 Rename nodeupdate and nodeupdate_single and make them part of the official API est31 2016-11-12 10:55:26 +0100
  • 6707d622bb Install texture_packs.txt to DOCDIR Yutao Yuan 2016-10-09 20:46:18 +0800
  • 1980d9ea31 Fix crash when attached object no longer exists Rogier 2016-11-06 16:18:29 +0100
  • e4031156f1 Add control information to player interacts (#4685) raymoo 2016-11-11 23:22:39 -0800
  • 67ec2fa92d Nodeupdate: Remove documentation in lua_api.txt paramat 2016-11-08 18:12:24 +0000
  • 68f5b877c7 Halo: Highlight selected face RealBadAngel 2016-02-21 06:50:41 +0100
  • 8a1a9fdc24 Fixed tooltips not resizing with \n (#4766) lisacvuk 2016-11-11 12:16:34 +0100
  • b98f98b367 Fix incorrect distance computation for visible blocks (#4765) Rogier-5 2016-11-11 09:30:37 +0100
  • 7e17eaedb2 Fix mob deserialization errors in the client (#4743) Rogier-5 2016-11-10 13:42:49 +0100
  • c05aac3766 Occlusion culling: Add comments, minor code improvements paramat 2016-11-08 16:07:56 +0000
  • c79370023b Conf.example: Document block_send_optimize_distance Lars Hofhansl 2016-11-07 20:44:40 -0800
  • 739ef175aa Sky: Draw bottom of the sky box in 'cloudy fog color' Lars Hofhansl 2016-11-06 22:01:21 -0800
  • e7c62edec9 Retrieve mapblocks from the server in a sphere, not a cube Lars Hofhansl 2016-11-04 00:14:07 -0700
  • 2b21cac1d8 Occlusion culling: Fix 'end offset' distance, half this for centre point Lars Hofhansl 2016-11-04 00:13:17 -0700
  • 45eab340b9 Don't use reduced vertical limits for mapblock send and generation Lars Hofhansl 2016-11-06 21:30:49 -0800
  • 3c5da70d7c Builtin/../falling: Fix bugs caused by 'ignore' nodes paramat 2016-11-06 09:10:05 +0000
  • e82bd3f067 Privileges: Only give singleplayer 4 basic privs Wuzzy 2016-11-06 00:37:20 +0100
  • 295232667e Windows: Add manifest file and set "High DPI Aware" true adrido 2016-10-29 18:01:37 +0200
  • ad4bf2ccf9 MSVC: Generate debug information for release builds (#4674) SmallJoker 2016-11-06 17:14:36 +0100
  • 1c570cb390 Separate optional from required mod dependencies in main menu (#4721) Wuzzy 2016-11-05 18:42:14 +0100
  • 66bb295436 PlayerSAO saving fix (#4734) Ner'zhul 2016-11-05 10:25:30 +0100
  • b5c84c34ce Fix memory leak in ::safeLoadFile (#4730) Zeno- 2016-11-05 15:10:49 +1000
  • 6bb4347208 Remove unused shader matrices. (#4723) lhofhansl 2016-11-04 10:12:45 -0700
  • dde66a82ed Cycle directly to nothing shown instead of showing the profiler graph again lhofhansl 2016-11-04 05:06:32 +0100
  • f8fd432dca Add debug priv, and allow player to display the scene as wire-frame. (#4709) lhofhansl 2016-11-03 19:14:32 -0700
  • bf315c05f1 Add minetest.get_server_uptime() function to Lua API (#4702) Brandon 2016-11-02 11:36:58 -0500
  • 7607b0ac20 Add version API ShadowNinja 2014-05-06 22:31:35 -0400
  • 70e2df4f86 Lua voxelmanip: Add optional buffer param for 'get param2 data' paramat 2016-10-29 15:22:18 +0100