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  • d65a90a86b Add camera smoothing and cinematic mode (F8) rubenwardy 2015-02-15 19:27:15 +0000
  • b4acac706d Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested Loic Blot 2015-02-24 08:56:52 +0100
  • 577701cabd Optimise MapBlockMesh related functions gregorycu 2015-02-23 23:20:06 +1000
  • 3b6480c5b0 Fix wrapDegrees family of functions Craig Robbins 2015-02-23 16:25:14 +1000
  • 51057a56f5 Add src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore 4Evergreen4 2015-02-22 14:28:15 -0500
  • 38cf080a9c Disallow object:remove() if the object is a player Kahrl 2015-02-23 16:48:51 +1000
  • cd4324e5a8 Fix serialization of floating point numbers ShadowNinja 2015-02-21 13:16:18 -0500
  • 47d9b4d9aa Improve FindIrrlicht.cmake module Markus Koschany 2015-02-21 17:46:33 +0100
  • c5defe7a11 Add mod.conf file support This new file only permits to specify a mod name for now kaeza 2015-02-21 18:04:47 +0100
  • a0affa496d Fix android build Loic Blot 2015-02-21 17:37:48 +0100
  • 009149a073 Fix some memory leaks on packet sending. Loic Blot 2015-02-21 17:24:27 +0100
  • 5a5854ea9d Move hex.h to util/ Loic Blot 2015-02-21 14:17:36 +0100
  • c09d026f05 Fix particles draworder BlockMen 2015-02-21 00:11:26 +0100
  • 3998a1f8f9 Move sha1.hpp and base64.hpp to util/ Loic Blot 2015-02-21 13:00:57 +0100
  • aa31e3c7f3 Use skin font for usernames (fixes #2363) BlockMen 2015-02-20 23:10:23 +0100
  • cf4045ff0f Use proper CMakeLists.txt for network and client directories Loic Blot 2015-02-21 11:51:12 +0100
  • 81930b1729 Update Japanese Translation Rui 2015-02-17 23:10:45 +0900
  • b3aeba684b Unit tests must be done at integration process. Loic Blot 2015-02-19 09:38:01 +0100
  • 38e6280552 Mgv5: Remove blobgen. Remove crumble and wetness noises paramat 2015-01-21 13:24:11 +0000
  • 109f0ffeab update README.txt Ner'zhul 2015-02-20 10:35:39 +0100
  • e357577cb2 Typo fix in networkprotocol.h Ner'zhul 2015-02-19 20:03:22 +0100
  • 627c747470 Uncomment version patch field BlockMen 2015-02-18 23:52:51 +0100
  • e6ad2ace10 Bump version to 0.4.12 Perttu Ahola 2015-02-18 19:50:37 +0200
  • 804d65a8ec Add modname convention checking Novatux 2015-02-18 16:48:58 +0100
  • 5a0ed780f5 Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist est31 2015-02-17 01:37:14 +0100
  • 8941ea0cc9 Increase default font_size BlockMen 2015-02-18 12:37:53 +0100
  • 9a9fcfc9a3 Fix font_size under windows BlockMen 2015-02-14 20:16:09 +0100
  • 4d744cf87a Use fixed size for builtin menus on non-android platforms Perttu Ahola 2015-02-18 11:45:23 +0200
  • 49f84b76bc Update missing files for Android.mk Loic Blot 2015-02-18 09:53:43 +0100
  • 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja Loic Blot 2015-02-17 20:09:36 +0100
  • b019221c30 Android build fix Loic Blot 2015-02-18 09:23:24 +0100
  • 0a299fd4e5 Fix map_seed not changed when creating a new world after login to another fz72 2015-02-17 16:53:49 +0100
  • 2079462e62 Change many useless std::list into Environment class (m_players), ABMHandler and ActiveBlockList::update This improve looping performances. Loic Blot 2015-02-17 16:49:27 +0100
  • 81b9c023c4 Grab GUIChatConsole::m_font, fixes segfault when changing font_size Kahrl 2015-02-17 10:29:44 +0100
  • fd70f4f2f0 Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save(). This will speedup the loop reading into those functions Loic Blot 2015-02-17 15:28:49 +0100
  • 3c91ad8fc2 Replace std::list by std::vector into timerUpdate calls Loic Blot 2015-02-17 15:04:08 +0100
  • 24315db6ef Ignore old entities from 0.3. Novatux 2015-02-17 15:01:54 +0100
  • 54487b3e70 Remove old comment from Network Rework Patch 2/4 Loic Blot 2015-02-17 14:49:21 +0100
  • 718bcafd51 Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends. This adds a speedup on database migration and /clearobjects command Loic Blot 2015-02-17 14:30:32 +0100
  • c58d49977d SAO: re-add old ActiveObjectTypes for a future migration layer Loic Blot 2015-02-17 11:37:55 +0100
  • f8d5af7536 SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused Loic Blot 2015-02-16 17:42:13 +0100
  • 98d80e2012 Add player direction to on-screen debug text Yaman 2015-02-17 01:56:09 +1000
  • f1fd0f7e14 Add LevelDB and redis to Travis Linux builds sfan5 2015-01-28 16:57:37 +0100
  • 7c8793cbea Performance Improvement: Use a cache which caches result for getFacePositions. This greatly reduce the number of std::list generated by caching the result, which is always constant for each radius selected. In the callgrind map, you will see original: * 3.3M calls to std::list for 9700 calls to getFacePositions In the modified version, you will see: * 3.3K calls to std::list for 6900 call to getFacePositions Callgrind map is here: #2321 Loic Blot 2015-02-15 17:30:38 +0100
  • ed04e8e9e4 [Patch 2/4] Network rework: packet writing, sending and cleanups Loic Blot 2015-01-16 11:37:49 +0100
  • efa977518a Fix minetest.item_eat's replace_with_item, fixes #2292 rubenwardy 2015-02-12 16:57:22 +0000
  • 8aebc31a17 Fix unit test if there isn't a localhost address (for example FreeBSD jails), second part Loic Blot 2015-02-15 14:28:41 +0000
  • a3e2b3e404 Fix unit test if there isn't a localhost address (for example FreeBSD jails) Loic Blot 2015-02-15 13:11:03 +0100
  • 3b6b9435c5 Only do the IPv6 unit test if IPv6 is enabled Loic Blot 2015-02-15 12:20:32 +0100
  • 5eb0eda626 Updated Spanish translations ngosang 2015-02-14 18:51:31 +0100
  • 346652a809 Fix issue #2278, Connection sent before address data loading Loic Blot 2015-02-14 23:23:54 +0100
  • 7880ff74b6 Re-apply 4a6582c13c broken since 146f77fdb7 Loic Blot 2015-02-14 09:21:04 +0100
  • 7c5accf605 Fix crash on passing false as value in table to table.copy(t) est31 2015-02-12 22:03:24 +0100
  • d44cb547f2 Suppress CGUITTFONT build warnings Craig Robbins 2015-02-13 20:45:48 +1000
  • af7f369d28 Add german and french translation for minetest.desktop This fixes #1573 Loic Blot 2015-02-12 19:36:02 +0100
  • 2630f45fdf Update czech translation Jakub Vaněk 2015-02-12 16:21:43 +0100
  • c7a7803780 Minor fixes in translations ngosang 2015-01-21 02:50:33 +0100
  • d302629392 Fix gettext on MSVC BlockMen 2015-02-12 02:55:50 +0100
  • e102cbd840 Fix .zip extraction (mod store) ngosang 2015-01-22 17:09:29 +0100
  • 146f77fdb7 main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes Loic Blot 2015-02-10 21:14:24 +0100
  • 92d1985802 Fix store.lua bug: default screenshot Rui 2015-02-12 19:26:26 +0900
  • 14cc2c23d7 Fix tab_mods.lua: default screenshot patch Rui 2015-02-11 13:42:58 +0900
  • a19ec3328c Remove unused variables to make clang happy Loic Blot 2015-02-12 10:39:39 +0100
  • 4a6582c13c Small changes in the style of controls ngosang 2015-01-28 15:58:22 +0100
  • c3a23ebc28 Make Clang happy with lua lauxlib.c. No functionnal change Loic Blot 2015-02-12 08:00:22 +0100
  • b2f3ffe308 Enable LUA_USE_POSIX if possible in bundled Lua est31 2015-02-12 16:13:14 +1000
  • 66efaaa983 Fix Android compile warning Craig Robbins 2015-02-12 13:16:38 +1000
  • 704453ff12 Fix 'Download complete' dialog in the mods store ngosang 2015-02-11 17:00:20 +0100
  • a9355284b5 Don't permit to open inventory is playerCAO isn't present. This prevent to open an empty inventory at player load. ok @zeno- Loic Blot 2015-02-11 11:27:52 +0100
  • 8252e1ecd0 Fix issue #2279. ok @zeno- Loic Blot 2015-02-11 09:57:35 +0100
  • 10b208f5c1 Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno- Loic Blot 2015-02-11 09:05:24 +0100
  • c8f60bd224 Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting * Increase performance (client) * Avoid changing a global value to solve a local problem Craig Robbins 2015-02-11 17:45:49 +1000
  • 98b37e3e0d Fix Android build of narrow_to_wide ShadowNinja 2015-02-11 02:27:43 -0500
  • f824866686 Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting" Craig Robbins 2015-02-11 17:01:19 +1000
  • d25ff8fd25 Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting * Increase performance (client) * Avoid changing a global value to solve a local problem Craig Robbins 2015-02-11 16:02:16 +1000
  • cfca5f99e6 Fix FTBFS on GNU/Hurd platform Markus Koschany 2015-01-20 10:41:51 +0100
  • caf8d2a9d1 Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @celeron55 Craig Robbins 2015-02-07 17:52:56 +1000
  • bb59a8543d Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno- Loic Blot 2015-01-26 12:21:18 +0100
  • da8199799d README.txt: Simplify initial build steps by using git to fetch sources est31 2015-01-06 21:46:00 +0100
  • 368496b612 Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::check Loic Blot 2015-01-26 16:47:03 +0100
  • dd2bb950be Fix Exit to OS button focus in Pause Menu ngosang 2015-01-27 01:17:04 +0100
  • a704c04f00 Network Layer 7 rework (Packet handling) Loic Blot 2015-01-12 17:01:41 +0100
  • 15c037614f Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar kwolekr 2015-02-08 12:45:19 -0500
  • a0535d286b Fix rebase bug, make render loop use cache setting gregorycu 2015-02-02 23:54:32 +1100
  • 0904884ad4 Fix warnings in CGUITTFont.cpp Craig Robbins 2015-02-06 22:58:11 +1000
  • 1367e8ffff Fix gettext ShadowNinja 2015-02-05 11:49:14 -0500
  • 9e2a9b55e1 Reduce gettext wide/narrow and string/char* conversions ShadowNinja 2015-02-01 17:59:23 -0500
  • 84c367bb46 Fix translation memory leak ShadowNinja 2015-01-21 15:11:34 -0500
  • 8bbf106379 Fix translation finding of overlay messages ShadowNinja 2015-01-21 15:10:56 -0500
  • efeb372e95 Add wstrgettext to list of translation update keywords ShadowNinja 2015-01-21 14:12:14 -0500
  • bec5d3ab22 Mgv7 mountains: Remove divide by zero code that creates vast walls Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves paramat 2015-01-27 22:11:24 +0000
  • 9a0dd47057 Fix performance regression Craig Robbins 2015-02-05 17:22:10 +1000
  • 929e0b0ad8 Give full breath after death SmallJoker 2015-02-04 09:00:34 +0100
  • 5e075c3344 Fix dying of lava causes repeated death This is a bugfix for issue #81 gregorycu 2015-02-03 01:26:03 +1100
  • b56f1175a2 Change assignment to global in a function to warning rubenwardy 2015-02-04 10:18:16 +0000
  • 1b4aaa5f50 Suppress 4 gcc 4.9.2 warnings in CGUITTFont.cpp ngosang 2015-01-27 13:20:57 +0100
  • b4cdbc997f Fix download URL Steven Smith 2015-02-04 09:16:20 +0800
  • d902bd31c4 Fix getCraftRecipe returing wrong reciep due to way to unspecific output matching sapier 2015-02-02 21:31:20 +0100
  • 0118c111e8 Fix some MSVC-specific warnings and add debug path as an MSVC directory kwolekr 2015-02-02 02:01:13 -0500
  • 43f102271d Create minidump on fatal Win32 exceptions kwolekr 2015-02-01 03:08:04 -0500