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  • ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation kwolekr 2013-07-08 15:19:22 -0400
  • c813a3cc53 Remove note in lua-api.txt that there are no vector helper functions PilzAdam 2013-07-08 13:41:46 +0200
  • 0b5f18754c Make sure that coordinates passed to /teleport are actual numbers PilzAdam 2013-07-08 13:30:55 +0200
  • a75afb85ca Move math.hypot() to misc_helpers.lua and fix zero-division error ShadowNinja 2013-07-07 12:02:11 -0400
  • 9dcd21911a Lua main menu: Fix world creation dialog kwolekr 2013-07-07 20:36:41 -0400
  • 9bd5f612f7 Set numeric locale in Lua in main menu PilzAdam 2013-07-08 02:28:36 +0200
  • 6bc3a43d52 Settings: everything != 0 equals true; remove .asm shaders PilzAdam 2013-07-08 01:58:22 +0200
  • 88d43af276 Fix many formspec menu bugs sapier 2013-07-07 15:53:40 -0400
  • 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list Sfan5 2013-07-07 19:54:38 +0200
  • b3001bcd6e When server sends late media, log to errorstream instead of crashing. Kahrl 2013-06-13 03:05:47 +0200
  • 07715b1b6a Handle 0 vectors in vector.normalize() ShadowNinja 2013-07-07 02:02:45 -0400
  • 39ab22070e include mathconstants.h in numerics.cpp Vincent Heuken 2013-06-25 17:44:17 -0700
  • ae8ff4b8e2 Add vector helpers ShadowNinja 2013-07-07 01:44:33 -0400
  • d22baa88ed BiomeDefManager: Fully initialize default biome kwolekr 2013-07-06 15:28:59 -0400
  • 65874c25db Mapgen V7: Fix out-of-bounds array access kwolekr 2013-07-06 15:22:51 -0400
  • 06266abd6e LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects kwolekr 2013-07-06 15:12:40 -0400
  • 55ecde665d Decoration: Remove usage of multi-character constants kwolekr 2013-07-06 15:03:34 -0400
  • 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor Sfan5 2013-07-06 10:32:58 +0200
  • 18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. kwolekr 2013-07-06 02:21:35 -0400
  • 3607fae75a Fix possible NULL dereference in createExtrudedMesh Kahrl 2013-07-06 06:16:51 +0200
  • 922a30ee47 Don't rebuild the dummy shader (less SourceShaderCache warning spam) Kahrl 2013-07-05 04:24:05 +0200
  • 92833a07d1 Improve finite liquid distribution, fix small bug proller 2013-07-04 22:30:25 +0400
  • a013f762c4 Throw exception instead of assert on nested reliable packets Kahrl 2013-07-04 06:18:50 +0200
  • 3f6f327cb9 Add texture bumpmapping feature. RealBadAngel 2013-07-04 02:36:32 +0200
  • b850f0f038 Whoever called a function parameter m_device is fired without notice. Kahrl 2013-07-03 20:33:54 +0200
  • a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index kwolekr 2013-07-03 01:25:26 -0400
  • ad4c065344 Change debug optimization level back to -O1 kwolekr 2013-07-02 21:48:13 -0400
  • 89533f0811 Update wiki url BlockMen 2013-06-30 22:17:26 +0200
  • 8f1d5d34a6 Move generateTextureFromMesh to TextureSource to fix a texture leak Kahrl 2013-07-03 02:22:39 +0200
  • b1ef850877 Fix possible 0 pointer access sapier 2013-06-23 16:09:02 +0200
  • 967121a34b Replace C++ mainmenu by formspec powered one sapier 2013-06-23 18:30:21 +0200
  • fe4ce03d52 Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves kwolekr 2013-07-01 21:10:59 -0400
  • 8161ab573f Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture Kahrl 2013-06-24 04:17:50 +0200
  • caf0b67e47 Remove unnecessary debug output in node_dig() PilzAdam 2013-07-02 00:34:51 +0000
  • 90b095aa54 Infinite tools in creative mode Lord89James 2013-03-11 13:36:04 +0100
  • 4bbb78a99b Fix i18n of some strings. arsdragonfly 2013-06-24 00:07:45 +0000
  • dd6d1afd8e Decoration: Add schematic rotation support kwolekr 2013-07-01 18:04:17 -0400
  • 131eb56f52 Disable collision fix, its broke unit tests proller 2013-07-01 00:26:54 +0400
  • 37ca8854f7 Fix sand, gravel falling stuck proller 2013-06-30 22:26:01 +0400
  • 067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates kwolekr 2013-06-29 22:22:25 -0400
  • 848c3fe51a Optimize liquid queue on generate map for liquid_finite proller 2013-06-30 01:29:21 +0400
  • 21a4adcd27 Update documentation for get_mapgen_object kwolekr 2013-06-29 16:24:32 -0400
  • 0003fc8215 Add Lua VoxelArea methods: contains, containsp, containsi kwolekr 2013-06-28 22:52:13 -0400
  • 9126823c7e Make generated water a shade darker to match up with older versions kwolekr 2013-06-28 22:22:44 -0400
  • 3f13dc790c Add voxelarea.lua helper to builtin kwolekr 2013-06-28 10:28:15 -0400
  • 280946ba83 Dont write player files all the time PilzAdam 2013-06-28 14:06:34 +0000
  • 9e100bc42b Apply various fixes to several things kwolekr 2013-06-27 22:33:31 -0400
  • 6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map kwolekr 2013-06-27 21:12:44 -0400
  • 2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API kwolekr 2013-06-27 17:06:52 -0400
  • 18882a4d26 Add Lua PerlinNoiseMap:get#dMap_flat API kwolekr 2013-06-26 21:04:06 -0400
  • 8aa930f28e Add minetest.get_mapgen_object to API kwolekr 2013-06-26 17:19:39 -0400
  • 2c0b51795e Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug kwolekr 2013-06-25 11:49:08 -0400
  • d6ac3d8d9a Add LuaVoxelManip kwolekr 2013-06-25 11:02:02 -0400
  • e47f6fdfe9 Fix ipv6 on windows proller 2013-06-24 20:12:54 +0400
  • 30d6d4c733 Cavegen: fix division by 0 with abnormal max tunnel diameter sizes kwolekr 2013-06-23 15:16:52 -0400
  • f764297be2 Math mapgen fix, ip show on connect, pathfinder segfault fix proller 2013-06-23 20:23:59 +0400
  • 75b8c13b00 New math mapgen with fractal based worlds proller 2013-06-23 18:07:10 +0400
  • f960c3be31 Add support for IPv6 Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) proller 2013-06-23 11:31:22 +0400
  • 309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit kwolekr 2013-06-22 20:48:19 -0400
  • 130464c268 Print playername when failing to read playerfile and ignore files starting with . PilzAdam 2013-06-21 18:32:28 +0000
  • 4d77781ce7 A handful of minor fixes to various things kwolekr 2013-06-22 17:27:48 -0400
  • c1b829077a Decoration: Add Schematic decoration type kwolekr 2013-06-22 00:29:44 -0400
  • b1a74df26d Add Hungarian language. Ilya Zhuravlev 2013-06-21 12:26:07 +0400
  • 3af90db5b5 Merge remote-tracking branch 'origin/master' Weblate 2013-06-21 10:24:16 +0200
  • 58f3cd3eb5 Translated using Weblate (Kirghiz) Chyngyz Dzhumaliev 2013-06-01 18:09:05 +0200
  • b1ebd9f79c Add a setting for max loop count per step in liquid update PilzAdam 2013-06-08 23:42:46 +0000
  • c2cdaceed0 Make minetest.debug accept multiple parameters; convert them to string Kahrl 2013-06-21 00:04:18 +0200
  • 469d0b120e Remove deprecated functions that don't work anymore from lua_api.txt Kahrl 2013-06-20 07:52:04 +0200
  • 81c8b404e7 Play placing sound only if place prediction was successful PilzAdam 2013-06-19 21:09:18 +0000
  • 9b6f1d647c Dont dig or place nodes if interact priv is missing (clientside) PilzAdam 2013-06-19 21:00:14 +0000
  • 53066024f6 Add drowning PilzAdam 2013-06-19 14:30:22 +0000
  • e65ac4d626 Restore old output format of dump() Diego Martínez 2013-06-16 03:06:41 -0300
  • 26165453d2 Compress textures David Gumberg 2013-05-27 20:55:01 -0700
  • f18b4872ea Decoration: Place decorations in mgv6, check if air or cignore before placement kwolekr 2013-06-17 21:59:42 -0400
  • 261f559339 Show number of objects in client environment in profiler (F6) Kahrl 2013-06-18 01:49:06 +0200
  • d74c377337 Formspec: Don't perform black magic if selected item fits the guess Kahrl 2013-06-18 01:32:11 +0200
  • c8ed61b281 Fix calculation of selected item (for not drawing it) in formspec Kahrl 2013-06-18 01:18:54 +0200
  • 816ffa99ba Remove useless recalculation of bounding box (mapblock_mesh) Esteban I. Ruiz Moreno 2013-06-15 15:30:48 -0300
  • 0b20768a24 Decoration, Ore: Resolve node names on Mapgen init kwolekr 2013-06-17 18:51:29 -0400
  • 56093b6614 Decoration: Change divlen to sidelen kwolekr 2013-06-17 18:23:31 -0400
  • 0a8519a26f Add initial Decoration support, many misc. improvements & modifications kwolekr 2013-06-15 22:23:06 -0400
  • eccd1fdbed Extend a delay in TestConnection from 50 to 100 milliseconds. Kahrl 2013-06-17 02:09:50 +0200
  • b5918760fb Tweak IDropAction restriction handling in server.cpp Kahrl 2013-06-16 17:01:21 +0200
  • 4405310184 Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g Kahrl 2013-06-16 14:07:12 +0200
  • 0413f8ad9d Removed a redundant step which degraded performance sweetbomber 2013-06-15 17:44:59 +0100
  • 93dfc3ec70 Add basic unicode support to the console (linux workaround) Esteban I. Ruiz Moreno 2013-06-04 22:14:31 -0300
  • 3e4f1462bc Fix crash in dump() when index is a table khonkhortisan 2013-06-08 19:15:26 -0600
  • 40b2f36eb8 Fixes cmake-gui causing RUN_IN_PLACE to be always off MetaDucky 2013-05-26 09:49:02 +0200
  • 7a58c1d4ca Reset dig_time when switching to a tool that cant dig the current node PilzAdam 2013-06-13 12:41:23 +0000
  • 21d6b39fd7 Enable word wrapping in profiler IGUIStaticText (freetype needs this) Kahrl 2013-06-13 14:32:53 +0200
  • 2cdf0ff4ab Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage PilzAdam 2013-04-17 20:13:47 +0200
  • 773471750d Fix class/struct forward declaration inconsistencies (good on ya, MSVC) Kahrl 2013-06-06 22:57:38 +0200
  • 6b3e553dd5 Bump version to 0.4.7 PilzAdam 2013-06-06 17:14:26 +0000
  • bfa608b85e Revert "Fix multiple texture support for animated meshnodes." (broke existing models) PilzAdam 2013-06-06 17:13:41 +0000
  • 7cb5217255 Close console when it loses focus but it is still on screen Esteban I. Ruiz Moreno 2013-06-04 23:26:52 -0300
  • 4f6bec19bc Only add ^[forcesingle to get raw texture if atlas is used Kahrl 2013-06-04 07:44:19 +0200
  • 649dca4d16 Fix multiple texture support for animated meshnodes. stujones11 2013-05-22 20:20:05 +0100
  • 601ab85226 Corrected segfault when registering new biomes. sweetbomber 2013-06-03 15:59:13 +0100
  • e988df0fbd Add and implement setting max_clearobjects_extra_loaded_blocks. Kahrl 2013-06-02 15:35:29 +0200
  • b89c79e905 Delay deleting replaced textures (m_texture_trash) Kahrl 2013-06-03 01:53:43 +0200