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  • 9fe74a34ea Call m_menumgr->deletingMenu from quitMenu in addition to destructor Kahrl 2013-06-02 17:53:20 +0200
  • 64befefcfc Add Code::Blocks project and build files to .gitignore bcnjr5 2013-04-25 09:56:40 -0400
  • 6f9d384311 Replace c55.me links Kahrl 2013-06-02 17:38:53 +0200
  • 29e9d09c68 Translated using Weblate (French) Dany Cuartiella 2013-06-02 01:56:06 +0200
  • c25102a4f7 Fix missing find_path and line_of_sight sapier 2013-05-26 18:23:22 +0200
  • c893958bb1 Fix some nullptr exceptions when handling invalid node inventories MetaDucky 2013-05-26 12:06:35 +0200
  • db9c86d6c1 Translated using Weblate (French) Ilya Zhuravlev 2013-06-01 13:22:26 +0200
  • 1dfc2e02b3 Merge remote-tracking branch 'origin/master' Weblate 2013-06-01 13:18:52 +0200
  • ec039a3d12 Translated using Weblate (Portuguese (Brazil)) Frederico Guimarães 2013-05-15 18:58:47 +0200
  • 77acdfed43 Translated using Weblate (Portuguese) v c 2013-05-30 00:13:04 +0200
  • 926a47f35b Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-05-18 14:59:11 +0200
  • df2f4168e5 Translated using Weblate (German) Pilz Adam 2013-05-14 12:51:05 +0200
  • fe560d81e7 Translated using Weblate (Chinese (China)) Shen Zheyu 2013-05-18 16:23:09 +0200
  • 64627817fc Fix minetest.get_inventory(loc) always returning nil for "node" type loc MetaDucky 2013-05-26 11:27:06 +0200
  • a61aa6690b Fix editbox default text being pre-selected in some cases MetaDucky 2013-05-27 19:33:33 +0200
  • 7721948a2f Generate debug HUD text with ostringstream instead of snprintf. Kahrl 2013-06-01 01:49:59 +0200
  • 6b2c46c431 Liquid adjusting: continue to drop proller 2013-05-31 22:57:59 +0400
  • 83f1d7cd9e Translated using Weblate (Portuguese) manuel joaquim 2013-05-29 01:59:52 +0200
  • 13f7049d84 Translated using Weblate (Portuguese) manuel duarte 2013-05-29 01:32:19 +0200
  • 503e61cf2b Translated using Weblate (Portuguese) manuel duarte 2013-05-29 01:31:46 +0200
  • efc75db764 Bugfix: Update formname on showing new formspec while already one shown sapier 2013-04-07 16:34:35 +0200
  • f62ddf9022 Fixed wrongly named invref:get_location() table members for nodes. MetaDucky 2013-05-23 19:27:00 +0200
  • 96fe1de832 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM Kahrl 2013-05-04 02:08:52 +0200
  • 730d316efe Higher resolution menuheader PilzAdam 2013-05-25 19:56:48 +0200
  • e464f19356 Fix itemstack:add item not working correct sapier 2013-05-25 19:23:10 +0200
  • ab43377577 Move scriptapi to separate folder (by sapier) sapier 2013-05-25 00:51:02 +0200
  • 865f380c91 Predict param2 of facedir nodes and attachment of attached_node nodes PilzAdam 2013-05-24 01:38:57 +0200
  • 3abbe7efd1 Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike Jeija 2013-02-06 19:36:14 +0100
  • 7f6e9e9540 Fix disappearing of wielditem PilzAdam 2013-05-21 20:16:22 +0200
  • 4a9fe1a1d5 Log non-fatal mod name conflict to actionstream instead of errorstream Kahrl 2013-05-21 14:56:43 +0200
  • e57dc4ef18 Dont animate changing wielditem from hand to hand PilzAdam 2013-05-20 20:31:38 +0200
  • c67f72890c Add menu_header.png and remove old, unused textures PilzAdam 2013-05-20 16:57:22 +0200
  • 5e80df46b8 Fix typo in particle spawning MetaDucky 2013-05-20 16:09:11 +0200
  • c135e9c7d4 Save settings after dropping main menu elagin 2013-01-31 21:03:14 +0400
  • 1ba1fb42a4 Fix link in minetest.conf.example Russ 2013-02-28 16:43:27 -0800
  • 127c488355 Use the group "soil" for nodes that saplings grow on ShadowNinja 2013-04-14 03:01:27 -0400
  • 981c6c9bf2 Fix lava damage on player's upper body kwolekr 2013-05-19 21:29:49 -0400
  • d00e8bd31a Fix nearly all warnings kwolekr 2013-05-19 21:26:08 -0400
  • 55a97f4605 Allow nil as puncher e.g. to do damage by tnt sapier 2013-05-05 01:44:55 +0200
  • 3e2efdf18a Add a little animation when changing the wielded item PilzAdam 2013-05-20 00:20:42 +0200
  • bc66f46323 Dont teleport back if holding sneak when detaching/turn freemove off PilzAdam 2013-05-19 20:56:25 +0200
  • cc92e45b78 Fix EmergeThread names in log Kahrl 2013-05-19 19:58:01 +0200
  • b2253e5b42 Write mods that are not in world.mt into it at world startup PilzAdam 2013-05-19 19:52:29 +0200
  • dcd0b63f64 Dont load mods that have no entry in world.mt PilzAdam 2013-05-19 19:46:50 +0200
  • b2577b1f27 Install mods/mods_here.txt instead of mods/minetest/mods_here.txt PilzAdam 2013-05-19 18:47:58 +0200
  • 93474c4218 Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams kwolekr 2013-05-18 23:26:27 -0400
  • f577facf79 Fix regression of world loading caused by 81c863ac kwolekr 2013-05-19 12:07:00 -0400
  • 45fcc9de29 New modsystem Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window PilzAdam 2013-05-18 17:00:47 +0200
  • b24f7a4d13 Translated using Weblate (Chinese (China)) Shen Zheyu 2013-05-18 16:22:43 +0200
  • 6074163bf3 Remove survival and build from CMakeLists.txt PilzAdam 2013-05-18 16:14:06 +0200
  • b76ec317c9 Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh PilzAdam 2013-05-18 16:13:32 +0200
  • 714ecc5e27 Only create SoundManager in main menu if USE_SOUND is true PilzAdam 2013-05-18 13:01:47 +0200
  • 9397b5de08 Fix memory leak in MeshUpdateThread PilzAdam 2013-05-18 01:52:18 +0200
  • 1369503aba Fix math for isBlockInSight. Fixes #718 (client-side). Aaron Suen 2013-05-17 17:10:39 -0400
  • fedf644635 Move kahrl to core devs in credits tab PilzAdam 2013-05-17 23:15:10 +0200
  • f9b5771274 Fix Problem with uk Translation sfan5 2013-05-17 23:38:23 +0300
  • 8512cd967d Translated using Weblate (French) we prefer instagib metl3 2013-05-17 19:20:30 +0200
  • 94eb370710 Translated using Weblate (Spanish) Diego Martínez 2013-05-16 14:51:49 +0200
  • 587e7b299b Dont drop fonts with ENABLE_FREETYPE=0 PilzAdam 2013-05-16 02:19:32 +0200
  • d5ca3b721e Fix memory leak in run_tests() PilzAdam 2013-05-14 12:29:30 +0200
  • 27f5ff950e Translated using Weblate (Portuguese (Brazil)) Frederico Guimarães 2013-05-13 20:26:52 +0200
  • 4a95c37e14 Translated using Weblate (German) sfan5 2013-05-13 18:39:08 +0200
  • 5d9ab86adf Update po files PilzAdam 2013-05-13 18:27:00 +0200
  • e0564d5de0 Merge remote-tracking branch 'origin/master' Weblate 2013-05-13 18:19:51 +0200
  • be96fa2fb8 Translated using Weblate (Russian) Anton Tsyganenko 2013-05-08 11:06:45 +0200
  • 726dcaacb6 Translated using Weblate (Norwegian Bokmål) Sindre Tellevik 2013-05-02 08:17:57 +0200
  • 70190624c6 Translated using Weblate (French) we prefer instagib metl3 2013-05-01 16:24:37 +0200
  • 71e5a466a6 Translated using Weblate (Dutch) sfan5 2013-05-01 22:18:40 +0200
  • 822723c246 Add mouse_sensitivity option Esteban I. Ruiz Moreno 2013-04-14 14:53:00 -0300
  • bda62bd3bf Add progress bar to item visuals preloading Zeg9 2013-05-11 16:02:41 +0200
  • efc9329033 Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs PilzAdam 2013-05-11 16:08:01 +0200
  • 2c09e8a84c Fix double free in createExtrudedMesh, reported by ptitSeb Kahrl 2013-05-12 06:28:33 +0200
  • 9575b0a2a8 Add code to play main_menu.ogg in main menu RealBadAngel 2013-05-01 13:09:10 +0200
  • 6911a7d279 Clear custom player HUDs when emerging players. Fixes #711. Aaron Suen 2013-05-09 21:10:33 -0400
  • 5068cb40ce Fix memory leak: remove InventoryAction after sending and applying PilzAdam 2013-05-11 00:12:14 +0200
  • e5781b5e34 Fix memory leaks: delete font in main and GUIChatConsole PilzAdam 2013-05-10 21:54:50 +0200
  • 782d06be46 Fix memory leak by dropping sky PilzAdam 2013-05-10 19:12:02 +0200
  • 81c863ac4d Add clouds to all loading screens and better progress handling Zeg9 2013-05-09 18:23:48 +0200
  • d859ad7ed7 Fix gettext memory leaks sapier 2013-05-09 23:14:32 +0200
  • ee1155fe6d Really fix itemdef memory leak sapier 2013-04-09 20:14:07 +0200
  • 3b1c3ac678 Add --videomodes option to show available video modes Kahrl 2013-05-09 15:53:29 +0200
  • 3332f606ed Drop IrrlichtDevice when running --speedtests Kahrl 2013-05-09 15:48:35 +0200
  • f00cee75c1 Fix world selection a bit (also fixes a main menu segfault) Kahrl 2013-05-08 11:06:47 +0200
  • 0913287578 Add progress bar and clouds to loading screen Zeg9 2013-05-08 15:03:42 +0200
  • 7b41f54411 Update default controls in README and pause menu PilzAdam 2013-05-07 14:40:13 +0200
  • 03ab6aa24c Fix shader license headers to be LGPL Brent Hull 2013-04-11 16:32:37 -0400
  • 9a559eb8cf Remove 'Meshbuffer ran out of indices' limitation Kahrl 2013-04-25 18:32:18 +0200
  • 58f036ad1d fix static data not beeing stored correctly on deactivation sapier 2013-04-22 00:05:47 +0200
  • 098692ef26 Install menu textures of minetest_game PilzAdam 2013-05-04 12:33:21 +0200
  • a888b232fe Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png Perttu Ahola 2013-05-04 10:03:56 +0300
  • b88aa81da7 Fix favorite Server List on Windows Sfan5 2013-05-04 07:31:22 +0200
  • 8d5b400d09 Fix documentation for HUD commands in protocol PilzAdam 2013-05-04 01:04:09 +0200
  • 969d2b3eb1 Optional dependencies and properly handle mod name conflicts again Kahrl 2013-05-03 23:58:22 +0200
  • a031a15487 Don't predict placement of nodes if they would replace a non buildable_to node ShadowNinja 2013-04-20 17:01:02 -0400
  • 777ac58f85 Predict wallmounted param2 during node placement prediction. Kahrl 2013-04-27 03:47:52 +0200
  • be4cc306a5 Server: force block send of pointed_pos_under after predicted node place Kahrl 2013-04-27 03:28:27 +0200
  • 0deb68d81c Use DIR_DELIM instead of / in file paths PilzAdam 2013-05-02 23:08:59 +0200
  • b75505e6b2 Show game name instead of game ID of selected game PilzAdam 2013-05-02 19:57:03 +0200
  • ee8067f7cf Switch menu to game selected in world creation dialog Perttu Ahola 2013-05-02 20:59:52 +0300
  • 2cf76f6f1b Pre-select current game in world creation dialog Perttu Ahola 2013-05-02 19:07:44 +0300