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Commit graph

  • 1586cdac53 unkn own block -> unkn own node khonkhortisan 2013-03-19 11:05:32 -0700
  • 1bae82e6c4 Add private messaging with /msg ShadowNinja 2013-03-27 21:37:09 -0400
  • 2fb0e547a0 Use the nodebox as selection box if it's not set manually Diego Martínez 2013-04-05 02:51:31 -0300
  • 1a5dcfd0c8 Install "build" and "survival" games with "make install" Diego Martínez 2013-04-05 02:49:19 -0300
  • e38d65f8d1 Dont allow fast move in water or ladder when aux1_descend is true MirceaKitsune 2013-04-05 15:37:37 -1000
  • 33052abf42 Translated using Weblate (Chinese (China)) Shen Zheyu 2013-04-05 04:43:06 +0200
  • b0e6806077 Fix nick completion PilzAdam 2013-03-25 19:13:25 +0100
  • 76b86c0368 Add a delay to nodeupdate() PilzAdam 2013-03-19 16:46:26 +0100
  • c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. MirceaKitsune 2013-04-05 01:03:28 -1000
  • 2a0badf2d5 Check if the address field is empty when hitting enter on the multiplayer tab ShadowNinja 2013-04-01 22:48:22 -0400
  • 6b8435cf8c Limit speed in collisionMoveResult for avoiding hangs Esteban I. Ruiz Moreno 2013-04-02 20:24:45 -0300
  • c1bf6f9f7a Fix camera "jumping" when attached and the parent goes too fast Zeg9 2012-12-27 14:22:59 +0100
  • f85c1165c2 Update doc/lua-api.txt PilzAdam 2013-04-03 22:41:18 +0200
  • 37acadc2af Bump version to 0.4.6 kwolekr 2013-04-03 16:36:25 -0400
  • 82709549ff Merge remote branch 'origin/master' Weblate 2013-04-03 20:32:13 +0200
  • 6e96bc98de Translated using Weblate (Spanish) Diego Martínez 2013-04-03 17:22:42 +0200
  • 60aaf65b10 Translated using Weblate (Polish) Dêivan Ortiz Munhoz 2013-04-03 16:42:15 +0200
  • 7d83fefd7f Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-03-31 15:40:13 +0200
  • 2bb559be82 Translated using Weblate (German) Sfan5 2013-04-01 18:56:55 +0200
  • d27f57e48f Translated using Weblate (French) we prefer instagib metl3 2013-04-01 14:13:39 +0200
  • e59d971e7b Translated using Weblate (Estonian) Pilz Adam 2013-04-03 17:02:27 +0200
  • 025f4d28c1 Translated using Weblate (Estonian) Ragnar Laud 2013-04-03 16:41:56 +0200
  • 0ed34e6780 Translated using Weblate (Portuguese) Dêivan Ortiz Munhoz 2013-04-03 16:35:57 +0200
  • 9ff8012655 Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it PilzAdam 2013-04-02 15:18:05 +0200
  • 7d036e3ab2 Translated using Weblate (Spanish) Esteban I. RM 2013-04-01 18:52:42 +0200
  • 8f57246620 Translated using Weblate (German) Markus Lehmann 2013-04-01 17:27:27 +0200
  • 2985dc4fc8 Translated using Weblate (Spanish) Diego Martínez 2013-03-31 16:28:17 +0200
  • dd0b8c3de5 Translated using Weblate (Polish) Maciej Kasatkin 2013-04-01 18:41:39 +0200
  • 7dd07cc7c5 Translated using Weblate (French) we prefer instagib metl3 2013-04-01 14:08:31 +0200
  • 8d4b768297 Add Ore generation flags, implement ore absolute height kwolekr 2013-03-31 20:02:03 -0400
  • 35ed5198fe Increase value range of Ore::clust_scarcity kwolekr 2013-03-31 12:25:38 -0400
  • 624461c6c6 Translated using Weblate (Spanish) Diego Martínez 2013-03-31 16:25:50 +0200
  • 319662c0ed Merge remote branch 'origin/master' Weblate 2013-03-31 12:27:05 +0200
  • 5b597a6bfa Translated using Weblate (Italian) Fabio Luongo 2013-03-30 20:50:29 +0100
  • 68fb68a83b Translated using Weblate (German) Pilz Adam 2013-03-30 20:02:39 +0100
  • a2e5706661 Add Kyrgyz language Ilya Zhuravlev 2013-03-31 14:24:52 +0400
  • 7d3b3890b5 Add a small optimization to the menu splash and remove a old comment ShadowNinja 2013-03-30 18:40:33 -0400
  • 96387ee88a Don't load menu textures every frame khonkhortisan 2013-03-30 14:49:46 -0700
  • 23590a8383 Don't grant priveleges to non-existent players. 0gb.us 2013-03-30 01:51:41 -0700
  • 923a97b108 Install locales in minetest directory, so they are correctly loaded Zeg9 2013-03-26 18:22:52 +0100
  • c517215bcf Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes kwolekr 2013-03-30 21:24:37 -0400
  • 414f0275cf Optimize CNodeDefManager::getIds kwolekr 2013-03-30 19:12:23 -0400
  • 04414a963c Translated using Weblate (German) Pilz Adam 2013-03-30 20:01:56 +0100
  • 02d8df94a8 Update po files PilzAdam 2013-03-30 19:57:27 +0100
  • a0566270d9 Merge remote branch 'origin/master' Weblate 2013-03-30 19:49:52 +0100
  • 0d83bdc3aa Translated using Weblate (Spanish) Lord James 2013-03-19 04:31:51 +0100
  • 062a140b9c Translated using Weblate (Russian) Anton Tsyganenko 2013-03-28 15:29:43 +0100
  • 3e9ed6c1c7 Translated using Weblate (Japanese) Mitori Itoshiki 2013-03-07 23:06:29 +0100
  • 3983019fd8 Translated using Weblate (Italian) Fabio Luongo 2013-03-30 11:04:14 +0100
  • 3ec3aca78d Translated using Weblate (Estonian) Ragnar Laud 2013-03-07 09:48:51 +0100
  • 1aa50b1362 Make the textbox for serverlist title wider PilzAdam 2013-03-30 18:56:29 +0100
  • e17ae475cf GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist PilzAdam 2013-03-30 18:09:38 +0100
  • 6cf581e360 Fix build on Linux with some glibcs kwolekr 2013-03-29 21:08:35 -0400
  • 177ca4f4d5 Fix backward compatibility for server uptime in master server web page proller 2013-03-30 02:36:06 +0400
  • 16c11eb4a3 Masterserver: report gameid, uptime, cosmetic fixes on server web page proller 2013-03-30 02:03:24 +0400
  • df49b93877 Add varying levels of precision to TimeTaker kwolekr 2013-03-29 16:51:57 -0400
  • 5e7e0347cd Add different place sound for nodes PilzAdam 2013-03-25 23:59:17 +0100
  • 7d9329ecfe New damage system, add damageGroups to ToolCapabilities, bump protocol version PilzAdam 2013-03-28 21:40:44 +0100
  • 3640c8c051 Update Credits tab kwolekr 2013-03-29 14:35:35 -0400
  • 02cbb58107 Fix node replacement in not-quite-loaded chunks 0gb.us 2013-03-28 01:24:48 -0700
  • 5b854f95d2 Fix last singlenode modification kwolekr 2013-03-29 13:18:09 -0400
  • b0f39da131 Don't replace existing nodes in singlenode mapgen kwolekr 2013-03-29 11:15:49 -0400
  • dc54af7a89 Translated using Weblate (Russian) 4aiman Konsorumaniakku 2013-03-09 14:28:09 +0100
  • d01b74d00a Prevent infinite loop with invalid Inventory format kwolekr 2013-03-27 23:27:16 -0400
  • a782a88913 Fix parameter list of obj:set_attach() and obj:set_bone_position() PilzAdam 2013-03-28 01:09:01 +0100
  • 8800896824 Closed add object <-> object collision handling sapier 2013-01-12 17:59:19 +0000
  • 880d9e53c3 README.txt: Add some build stuff Perttu Ahola 2013-03-26 18:40:32 +0200
  • 26cad481d0 Vary ore sheet y position by noise kwolekr 2013-03-24 22:35:23 -0400
  • 8d13967aa3 Ensure ore can fit in OreSheet::generate() kwolekr 2013-03-24 20:19:29 -0400
  • 650d706d35 Use minetest.register_ore() in minimal PilzAdam 2013-03-24 21:20:36 +0100
  • 0e07a7157f Add more error checking to l_register_ore kwolekr 2013-03-24 15:29:23 -0400
  • 423d69bd40 Fix indentation of lua_api.txt Perttu Ahola 2013-03-24 21:39:15 +0200
  • 6767ed74f8 Update lua_api.txt kwolekr 2013-03-24 15:12:29 -0400
  • 57cbb8bfd8 Add Ore infrastructure and l_register_ore() kwolekr 2013-03-24 01:43:38 -0400
  • f70378f7f5 Mapgen indev: float islands, larger far biomes proller 2013-03-24 03:40:15 +0400
  • e1ff5b1361 Allow spawning particles from the server, from lua Jeija 2013-01-23 18:32:02 +0100
  • ab57fdac44 Move rightclickable to the proper place PilzAdam 2013-03-23 23:15:30 +0100
  • dacc8cdb3a Include backface_culling flag in serialization format for TileDefs Jürgen Doser 2013-01-25 01:37:19 +0100
  • ca7043e52d Set of changes to build mineTest using Visual Studio 11.0. These affect the following: 1. String concatenation in guiMainMenu.cpp - it is required for all individual strings to be of the same type <unicode/non-unicode>; adding explicit L qualifier before the other strings. 2. Correcting type of BlockMakeData to struct in place of class forward declarations. This information is used for name decoration by Visual Studio, leading to linker errors in case of mismatches. 3. Windows headers define max as a macro somewhere, leading to a compile time error in profiler.h; using () around function to prevent macro match from occurring. Mukul Sati 2013-03-23 02:24:31 -0400
  • 6f8d40ef5d 6d facedir RealBadAngel 2013-03-23 19:17:00 +0100
  • 2318d19bb4 Merge pull request #563 from proller/guest proller 2013-03-23 08:21:30 -0700
  • f98d0433f9 Random guest name and finite liquid checkbox proller 2013-03-23 17:37:50 +0400
  • 34b185e955 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air Perttu Ahola 2013-03-22 19:16:51 +0200
  • b6dcadeb79 CMakeLists.txt: Add games/common to be installed when available Perttu Ahola 2013-03-22 07:46:48 +0200
  • c2250d95c4 Support game-specific minetest.conf Perttu Ahola 2013-03-21 21:42:23 +0200
  • adc52f3f3c lua_api.txt: Document paths, games and common mod loading Perttu Ahola 2013-03-21 20:04:00 +0200
  • 0a568a6037 Update buildwin32.sh to get minetest/common Perttu Ahola 2013-03-21 19:45:13 +0200
  • 0747c285cd Update README.txt to instruct to get minetest/common too Perttu Ahola 2013-03-21 19:43:08 +0200
  • 306d1ab866 Common mods support Perttu Ahola 2013-03-21 18:48:21 +0200
  • 9b5bb5c755 Allow falling nodes to pass through solid "buildable_to" nodes. Splizard 2012-12-20 10:24:54 +1300
  • 450e7ef0c5 Git-ignore SQLite build files Juhani Numminen 2012-11-04 09:23:23 +0200
  • 8f0d29f931 Fix Map::initBlockMake to actually use chunksize setting kwolekr 2013-03-18 22:18:42 -0400
  • d6026a5fee Prevent passing nil to unpack() in minetest.after PilzAdam 2013-03-19 00:13:00 +0100
  • 939397dd6e Add jungle grass to jungles kwolekr 2013-03-17 23:07:51 -0400
  • d207d359d1 Don't erase modified_blocks Ilya Zhuravlev 2013-03-17 21:09:05 +0400
  • 5f88cd98ad Add FPS limit to menu clouds ShadowNinja 2013-03-17 11:53:04 -0400
  • 7f51b2da28 lua methods set_look_pitch and set_look_yaw RealBadAngel 2013-03-17 12:16:57 +0100
  • c00c8832c6 Fix new_style_water PilzAdam 2013-02-08 23:45:41 +0100
  • 5a9fd8f433 Add missing settings to minetest.conf.example PilzAdam 2013-03-17 13:07:53 +0100
  • fc5d2074b9 Allow minetest.after to take a variable number of arguments Jeija 2013-02-11 09:58:58 +0100