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  • 8e0ac70c4d Remove trailing comma after player list in server status string Matthew I 2012-07-28 15:49:23 -0400
  • 1ed559bd24 Allow digging of unknown nodes Matthew I 2012-07-30 09:45:26 -0400
  • e3b831e975 Fix wrong amount of nodes being dropped from inventory Perttu Ahola 2012-08-12 15:49:06 +0300
  • d05e3adbc7 fix node timers so on_timer gets the correct position darkrose 2012-08-10 12:34:02 +1000
  • a9a475ad50 Remove unwanted ! from ifs in inventory record-for-rollback code Perttu Ahola 2012-08-12 11:09:38 +0300
  • d38b465b7c Call this 0.4.2-rc1 Perttu Ahola 2012-07-28 16:31:45 +0300
  • fd7ec2da91 Fix inventory segfault when rollback recording is disabled Perttu Ahola 2012-07-28 14:44:18 +0300
  • c9ed379e39 Add enable_rollback_recording setting, defaulting to false Perttu Ahola 2012-07-28 03:08:09 +0300
  • e64feefc61 Handle max<min in LuaPseudoRandom::l_next() Perttu Ahola 2012-07-27 19:03:15 +0300
  • 3e754382af Tweak rollback and liquids Perttu Ahola 2012-07-27 15:46:51 +0300
  • 7ef0a13250 Tweak rollback stuff Perttu Ahola 2012-07-27 14:52:29 +0300
  • 0de3fb786d Increase automatic suspect guess timeframe Perttu Ahola 2012-07-27 13:54:14 +0300
  • 1d44a98f2f ABM and liquid overload skip Perttu Ahola 2012-07-27 13:45:49 +0300
  • 98ff4eb4ee Fix server build (a missing header) Perttu Ahola 2012-07-27 13:43:25 +0300
  • a9d8df83d2 Make the rollback system VERY FUCKING GOD DAMN POWERFUL Perttu Ahola 2012-07-27 13:24:28 +0300
  • 508b7b5e51 Don't track liquids for rollback because of too much log Perttu Ahola 2012-07-27 02:46:54 +0300
  • f7dc72f8aa Properly rollback chat command triggered things Perttu Ahola 2012-07-27 02:37:04 +0300
  • 0190f9b077 Experimental-ish rollback functionality Perttu Ahola 2012-07-26 22:06:45 +0300
  • 0c91a0d59d Working group-shapeless and multigroup recipes Perttu Ahola 2012-07-26 13:49:13 +0300
  • a26a66a8c4 Restore focus to formspec menu when pressing a button Perttu Ahola 2012-07-25 18:28:40 +0300
  • 100345f1e4 Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead Perttu Ahola 2012-07-25 17:59:37 +0300
  • 4535166a3b Add notice in the minimal game Perttu Ahola 2012-07-25 17:10:31 +0300
  • 0346e68deb Add special return value -1 to inventry callbacks Perttu Ahola 2012-07-25 16:52:00 +0300
  • db62c227c8 Improve formspec positioning Perttu Ahola 2012-07-25 16:30:23 +0300
  • 983e45ae92 Improve inventory callbacks a bit Perttu Ahola 2012-07-25 14:35:59 +0300
  • 0a18dda158 Remove special handling of creative mode Perttu Ahola 2012-07-25 14:07:45 +0300
  • 9eaf93d41d Detached inventory callbacks and reworked node metadata callbacks Perttu Ahola 2012-07-25 02:36:54 +0300
  • 2ac20982e0 Detached inventories Perttu Ahola 2012-07-24 20:57:17 +0300
  • 96eac87d47 builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify Perttu Ahola 2012-07-24 17:46:17 +0300
  • 0cf1ed544c darkrose should work at a nuclear power plant. Perttu Ahola 2012-07-24 16:34:20 +0300
  • 558e284e25 Update minetestmapper.py to support ver. 24 and 25 Perttu Ahola 2012-07-24 15:16:49 +0300
  • 5c31445117 Improve node timer format (map format version 25) and update mapformat.txt Perttu Ahola 2012-07-24 14:56:32 +0300
  • 717ae67995 Add node timer test in minimal/experimental Perttu Ahola 2012-07-24 14:51:13 +0300
  • e8331f0c1d Add oldnode parameter to minetest.register_on_placenode callback Perttu Ahola 2012-07-23 20:44:56 +0300
  • c009aa3a22 Fix building on top of (pointable && buildable_to) nodes Perttu Ahola 2012-07-23 20:41:40 +0300
  • 9af9d8f5d0 Describe node definition fields better in lua_api.txt Perttu Ahola 2012-07-23 20:17:44 +0300
  • 2c027b03db Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua Perttu Ahola 2012-07-23 17:43:08 +0300
  • aef1332e42 Improve build configuration options Perttu Ahola 2012-07-23 15:23:33 +0300
  • 16fc8b5fc2 Update lua_api.txt a bit Perttu Ahola 2012-07-23 08:48:55 +0300
  • fd845f27f5 Fix map deserialization and remove old serialization code Perttu Ahola 2012-07-23 07:20:13 +0300
  • ea62ee4b61 Increase node id/param0 to 16 bits, leaving param2 always with 8 bits darkrose 2012-07-18 05:04:38 +1000
  • cd6becd442 Implement node timers darkrose 2012-07-17 23:00:04 +1000
  • 829f262c79 Fix terrible grammar in comment! Perttu Ahola 2012-07-22 20:35:32 +0300
  • 246520b5cb Fix compressZlib() Perttu Ahola 2012-07-22 20:29:09 +0300
  • 38bb649582 Test zlib wrapper's handling of large data Perttu Ahola 2012-07-22 20:27:55 +0300
  • 82855a04ec Tweak test.c overally a bit Perttu Ahola 2012-07-22 20:26:54 +0300
  • 6dfefaf229 Formspec button_exit[] and image_button_exit[] Perttu Ahola 2012-07-22 17:28:09 +0300
  • d44f8a854b Doc updates for formspec darkrose 2012-07-20 05:05:31 +1000
  • acf3a43095 Add /test1 command to minimal for testing a more complicated player inventory form Perttu Ahola 2012-07-22 17:11:41 +0300
  • 4cc98d7add minetest.register_on_player_receive_fields() Perttu Ahola 2012-07-22 17:10:58 +0300
  • 506203345b Implement formspec darkrose 2012-07-16 02:19:38 +1000
  • c259f7c8bd Update Lua API documentation to include minetest.get_modnames() Matthew I 2012-07-21 21:45:09 -0400
  • c62a121cca Add "/mods" command to list mods to client Matthew I 2012-07-21 21:41:27 -0400
  • 136eb32389 Add minetest.get_modnames() to Lua API Matthew I 2012-07-21 21:29:37 -0400
  • e3ddbe8c6b Version 0.4.1 Perttu Ahola 2012-07-21 23:14:23 +0300
  • d085139057 Fix signedness warning in base64.cpp Andreas Zwinkau 2012-07-04 07:18:25 +0200
  • 28e7443f9b Fix wctomb use Andreas Zwinkau 2012-07-03 23:13:15 +0200
  • e79ad21aeb Remove mbtowc warnings Andreas Zwinkau 2012-07-03 23:11:06 +0200
  • 0b61253931 Actually fix facedir-rotated nodes placed using minetest.env:place_node() Perttu Ahola 2012-07-21 21:23:15 +0300
  • a2738dec59 Fix hovering after mining a block underneath you while sneaking Matthew I 2012-06-26 14:01:02 -0400
  • 1788709e2d Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation Perttu Ahola 2012-07-21 20:23:32 +0300
  • 47d30d12cb Facedir rotation of nodebox textures Perttu Ahola 2012-07-21 18:59:12 +0300
  • 43df78102c Check whether node is known before reading definition in __builtin:item:on_step() Perttu Ahola 2012-07-21 16:36:14 +0300
  • cc10eec6c6 Fix signed overflow in getPointedThing Bad-Command 2012-07-04 15:06:19 -0400
  • 15bf9a7026 Fix typo in scriptapi.cpp in minetest.get_craft_recipe() Perttu Ahola 2012-07-21 15:32:46 +0300
  • 2795f44f03 Server-side checking of digging; disable_anticheat setting Perttu Ahola 2012-07-21 14:38:49 +0300
  • b0ba05c9ac BITCH, THIS IS 0.4.0. Perttu Ahola 2012-07-21 03:37:07 +0300
  • 71c6845a94 Define M_PI on MSVC Perttu Ahola 2012-06-23 16:06:03 +0300
  • 4b97023251 Add a random-ish contributor list to credit screen Perttu Ahola 2012-07-21 02:56:50 +0300
  • 369046bbb4 Check for table type when reading groups from Lua darkrose 2012-07-15 16:50:42 +1000
  • 38580fbee7 Add minetest.get_craft_recipe() darkrose 2012-07-12 04:46:10 +1000
  • 08e1d40d6e Add support for "textures/all" (and thus texture packs) to server darkrose 2012-06-24 03:10:17 +1000
  • 80f35467d8 Make lava buckets work as fuel in minimal game darkrose 2012-07-21 02:41:14 +1000
  • 1b19020bf4 Remove trenches from map generator (cyisfor) (glitches: read below) darkrose 2012-07-21 03:07:01 +1000
  • 61e58ee9b7 Message cleanups (consistency) and prevent /me when not allowed to shout Calinou 2012-06-24 23:18:16 +0200
  • f21af8da9c Handle nil placer as it might occur when using minetest.env:place_node. (Uberi) darkrose 2012-07-21 03:12:38 +1000
  • dece3a3600 Remove util/old/genmap.py, because it is uselessly old Perttu Ahola 2012-07-19 21:17:31 +0300
  • 16ad10e62f Allow defining player's inventory form in Lua Perttu Ahola 2012-07-19 14:09:16 +0300
  • 02fb912a95 Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) Perttu Ahola 2012-06-19 00:50:07 +0300
  • 48790c0751 Fix random glitches in transparent animations Perttu Ahola 2012-06-18 00:21:23 +0300
  • c57e5083e8 Add pointed_thing to lua_api.txt Perttu Ahola 2012-06-17 19:47:55 +0300
  • c9a2058361 Hopefully fix includes on mingw Perttu Ahola 2012-06-17 18:05:13 +0300
  • 7039dfafd6 Increment protocol version Perttu Ahola 2012-06-17 17:49:12 +0300
  • 22ae83a589 Explain node boxes in lua_api.txt Perttu Ahola 2012-06-17 17:23:58 +0300
  • 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes Kahrl 2012-03-19 04:25:09 +0100
  • 9f031a6759 Optimize headers Perttu Ahola 2012-06-17 04:00:31 +0300
  • d0ea6f9920 Properly and efficiently use split utility headers Perttu Ahola 2012-06-17 02:40:36 +0300
  • 1bc37d576c Initially split utility.h to multiple files in util/ Perttu Ahola 2012-06-17 01:29:13 +0300
  • d159591b9a Mention node drawtypes in lua_api.txt Perttu Ahola 2012-06-16 23:42:04 +0300
  • 57550b2b3d Fix /setpassword and /clearpassword Perttu Ahola 2012-06-16 23:35:11 +0300
  • d15d6c4e6b Fix "Node placement prediction failed for (places __default) - Name not known" Perttu Ahola 2012-06-16 22:45:35 +0300
  • 6b598f61a6 Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit Perttu Ahola 2012-06-16 22:37:20 +0300
  • 9e21204f8b Fix build error due to DEBUGFILE Perttu Ahola 2012-06-16 21:36:54 +0300
  • e6b86fa304 Revert back proper crack texture Perttu Ahola 2012-06-16 20:48:05 +0300
  • 268e50dfbd Clean up constants.h a bit Perttu Ahola 2012-06-16 18:15:06 +0300
  • 07ccc15fc2 Allow node cracking animations of any length Perttu Ahola 2012-06-16 18:02:56 +0300
  • 2b500d72e5 Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used Perttu Ahola 2012-06-16 18:02:26 +0300
  • cd0014b24f Update field names to non-deprecated ones in node definition prototype Perttu Ahola 2012-06-16 17:05:21 +0300
  • b3786d84c5 Use new field names and reorder fields a bit in minimal game Perttu Ahola 2012-06-16 16:10:08 +0300
  • fd1135c7af Node texture animation Perttu Ahola 2012-06-16 03:40:45 +0300