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Commit graph

  • 531fe10f51 Fix MSVC ambiguous fabs() call errors Perttu Ahola 2012-04-07 16:47:45 +0300
  • 454b07455a Add deserts to map generator Perttu Ahola 2012-04-07 15:36:51 +0300
  • a4dc6f2c76 Tune mapgen a bit Perttu Ahola 2012-04-07 14:08:49 +0300
  • 5608f12f9b PerlinNoise for Lua. Sergey Gilfanov 2012-03-31 23:52:25 +0400
  • 18d8e3acec Support custom textures installed as /textures/all/*.png Perttu Ahola 2012-04-07 10:43:06 +0300
  • 578fc5bb44 Add EnvRef:find_node_near(pos, radius, nodenames) Perttu Ahola 2012-04-06 22:44:42 +0300
  • e8660cfd8e Add missing mapgen.lua to games/minimal Perttu Ahola 2012-04-06 21:09:23 +0300
  • 6a57eabb14 Handle failing openal init properly, add enable_sound and sound_volume settings Perttu Ahola 2012-04-06 15:30:36 +0300
  • a67540807a Add #include <unistd.h> to filesys.cpp Perttu Ahola 2012-04-06 14:56:14 +0300
  • 20c377ca65 experimental:soundblock dig_immediate=3 Perttu Ahola 2012-04-06 11:20:51 +0300
  • 5436f1c7d5 Attempt to fix sound left-right channels Perttu Ahola 2012-04-06 00:39:37 +0300
  • 4107390337 Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test Perttu Ahola 2012-04-05 21:42:33 +0300
  • e74da72b82 Fix crash when inputting only / in chat Perttu Ahola 2012-04-05 21:18:42 +0300
  • 24953ba974 Fix super-small size of regular item entities Perttu Ahola 2012-04-04 22:57:29 +0300
  • 22a5a1fa43 Show reported map seed on debug info (F5) Perttu Ahola 2012-04-04 22:43:54 +0300
  • 7bac62ee7f Minimally update compiling on Windows in README.txt Perttu Ahola 2012-04-04 21:30:54 +0300
  • fcda11c6b0 Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev libopenal-dev Perttu Ahola 2012-04-04 21:13:03 +0300
  • 66e1cb324c Fix visual='cube' size Perttu Ahola 2012-04-04 18:10:10 +0300
  • a869d23451 Fix sound direction and add experimental:soundblock alias sb in minimal for testing Perttu Ahola 2012-04-04 13:32:08 +0300
  • 41f4941b74 Remove debug output Perttu Ahola 2012-04-04 13:20:56 +0300
  • b22168d3da Fix dropped nodeitem visuals Perttu Ahola 2012-04-04 13:16:09 +0300
  • b9b56bac6b Fix buildbot Perttu Ahola 2012-04-03 08:55:13 +0300
  • fa670fa4b5 Add util/buildbot Perttu Ahola 2012-04-03 08:48:44 +0300
  • b131a0cf0c Add optional MINGWM10_DLL to cmake install Perttu Ahola 2012-04-03 01:02:32 +0300
  • d7cef8d762 Add multiplayer test script Perttu Ahola 2012-04-03 00:32:08 +0300
  • 4483fc7df3 Fix installation path of minetest_game/mods (// in place of / doesn't work on virtualbox network drives) Perttu Ahola 2012-04-02 22:50:46 +0300
  • 2cd5addc0c Fix things for cross-compiling using mingw Perttu Ahola 2012-04-02 21:01:58 +0300
  • 5bf06efb2a Tune cave generation Perttu Ahola 2012-04-02 08:51:05 +0300
  • 5196e309b8 Improve caves more Perttu Ahola 2012-04-02 02:49:21 +0300
  • bee1adc651 Some completely crapshit coding to make caves more varied Perttu Ahola 2012-04-01 20:54:36 +0300
  • f0e7da8a63 Implement dropped items as LuaEntities; leave the old ones as is for compatibility Perttu Ahola 2012-04-01 16:06:01 +0300
  • 5bd32eca0f Fix disabling of player movement cheat detection in singleplayer Perttu Ahola 2012-04-01 13:37:07 +0300
  • 491287c0af Don't apply player movement cheat detection in singleplayer Perttu Ahola 2012-04-01 13:19:50 +0300
  • 8ecfd88d92 Remplement and improve /setting in Lua, now called /set Perttu Ahola 2012-04-01 13:08:52 +0300
  • b54178bbbd Don't allow /granting unknown privileges Perttu Ahola 2012-04-01 12:45:38 +0300
  • 67547f74fc Split builtin.lua to multiple files Perttu Ahola 2012-04-01 12:37:41 +0300
  • 56ba193c77 Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") Perttu Ahola 2012-04-01 10:08:52 +0300
  • d5594e431c granting and revoking of all privileges at once Perttu Ahola 2012-04-01 01:10:06 +0300
  • 7bfa2d4da6 Add license of Lua in README.txt Perttu Ahola 2012-03-31 19:30:17 +0300
  • 4cf00f5698 Change default privileges from "build, shout" to "interact, shout" Perttu Ahola 2012-03-31 17:48:46 +0300
  • a18326e97a Fix authentication handler reporting failed password change while it isn't Perttu Ahola 2012-03-31 17:41:04 +0300
  • 36c9463467 Improve /grant and /revoke output, add /auth_reload Perttu Ahola 2012-03-31 17:26:44 +0300
  • 13159c1a48 Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast' Perttu Ahola 2012-03-31 17:08:39 +0300
  • 0fbef74f31 Fix client.h getting included on the server build Perttu Ahola 2012-03-31 16:32:00 +0300
  • 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system Perttu Ahola 2012-03-31 16:23:26 +0300
  • 96ee73f790 Fix doc/lua_api.txt Perttu Ahola 2012-03-31 14:20:04 +0300
  • dc70f50b59 initial_properties field in entity definition Perttu Ahola 2012-03-31 13:50:25 +0300
  • e297c73913 More documentation in doc/lua_api.txt Perttu Ahola 2012-03-31 13:08:17 +0300
  • 280e1a2512 Allow group:groupname in ABM definition and implement minetest.hash_node_position() Perttu Ahola 2012-03-31 12:30:11 +0300
  • 1518b8f753 cmake: lua: use COMMON_CFLAGS Jonathan Neuschäfer 2012-03-30 23:51:59 +0200
  • 5403b1cf6d Install minetest_game without .git and other unnecessary things Perttu Ahola 2012-03-31 00:05:01 +0300
  • 29110d5428 Fix handling of missing auth.txt in the new handler Perttu Ahola 2012-03-30 23:12:01 +0300
  • 462003363f Make server ignore media files with unknown filename extensions Perttu Ahola 2012-03-30 22:49:44 +0300
  • b494324ec3 Fix admin password handling in minetest.builtin_auth_handler.get_auth Perttu Ahola 2012-03-30 21:25:54 +0300
  • 4cee9a86ac Improved teleport command Perttu Ahola 2012-03-30 20:54:57 +0300
  • 7cad0a2dcd Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() Perttu Ahola 2012-03-30 18:42:18 +0300
  • ed1ff06867 Fix the position of LuaEntityCAOs not getting updated at all Perttu Ahola 2012-03-30 13:55:08 +0300
  • 80a64341f0 Add minetest.get_connected_players() Perttu Ahola 2012-03-30 13:45:51 +0300
  • bbf3eebb1a Fix object visuals flashing brightly or disappearing when switching them at night Perttu Ahola 2012-03-30 13:44:48 +0300
  • 6b20ea0752 Fix walking sound of other players (and other objects) Perttu Ahola 2012-03-30 13:33:59 +0300
  • 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! Perttu Ahola 2012-03-30 13:26:40 +0300
  • 9e7ccedba4 ObjectProperties Perttu Ahola 2012-03-30 12:51:51 +0300
  • b9ffb5f30d minetest.register_chatcommand(cmd, def) Perttu Ahola 2012-03-30 01:45:23 +0300
  • 9d456ca87a Raise the player fall damage threshold to a much more fun level Perttu Ahola 2012-03-29 23:32:56 +0300
  • 18350ad37f Improve the look of fences Perttu Ahola 2012-03-29 22:59:43 +0300
  • 0983f65da7 [transformN image modifier Kahrl 2012-03-29 22:58:01 +0300
  • 42bbd5c9ae Simple fix for camera blinking black when jumping into ceiling with current smaller collision box Perttu Ahola 2012-03-29 21:21:34 +0300
  • 92ae11bd3b Use GenericCAO in place of LuaEntityCAO and PlayerCAO Perttu Ahola 2012-03-29 17:46:21 +0300
  • 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet Perttu Ahola 2012-03-29 16:10:11 +0300
  • a9ddbb4beb on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix Kahrl 2012-03-24 18:52:50 +0100
  • f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer Kahrl 2012-03-19 03:04:16 +0100
  • 072c265c30 Modify minimal/give_initial_stuff to always give stuff Perttu Ahola 2012-03-29 13:39:18 +0300
  • 440e9cdbef Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff) Perttu Ahola 2012-03-29 13:35:20 +0300
  • ace005bf7c Try a default day+night length of 20 minutes instead of 15 Perttu Ahola 2012-03-29 11:41:41 +0300
  • 75821c6889 Generate beaches Perttu Ahola 2012-03-29 03:44:37 +0300
  • d376148ca1 Generate blobs of dirt and gravel in stone Perttu Ahola 2012-03-29 02:23:59 +0300
  • 582ca33507 Remove unnecessary debug output Perttu Ahola 2012-03-29 01:38:13 +0300
  • a6ca7eb29d Area-based MapEditEvent ignore and that put to use for on_generate too Perttu Ahola 2012-03-29 01:22:08 +0300
  • 02c035c548 Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed Perttu Ahola 2012-03-29 00:28:48 +0300
  • 418041d906 Fix on_generate minp/maxp (was broken due to chunkymapgen) Perttu Ahola 2012-03-28 23:11:28 +0300
  • a3a400992e Add EnvRef:set_node() Perttu Ahola 2012-03-28 22:50:08 +0300
  • 68625b047f Add range option to PseudoRandom:next() Perttu Ahola 2012-03-28 21:16:47 +0300
  • 9a1df7bf38 Add blockseed to on_generated Perttu Ahola 2012-03-28 20:46:05 +0300
  • 81b9cfdfa4 Default to having fancy trees and 3d clouds turned on Perttu Ahola 2012-03-28 14:10:54 +0300
  • ae7aa65069 Add minetest.is_singleplayer() Perttu Ahola 2012-03-28 13:22:48 +0300
  • 9e0f969b8b doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath() Perttu Ahola 2012-03-28 13:01:35 +0300
  • 14a8fa4d68 Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption) Perttu Ahola 2012-03-28 12:51:47 +0300
  • 07e5c9bd5f No occlusion culling when free_move is on and camera is inside ground Perttu Ahola 2012-03-28 12:19:25 +0300
  • 49c2ca0216 Make mapgen use mapgen_* node aliases rather than the LEGN macro Perttu Ahola 2012-03-28 01:26:15 +0300
  • 04172e3dd0 Add PseudoRandom in Lua API Perttu Ahola 2012-03-28 00:38:20 +0300
  • 2c56a9f588 Tune skybox Perttu Ahola 2012-03-27 23:30:41 +0300
  • 20e025b3d8 Try to make background/fog/sky color selection work better Perttu Ahola 2012-03-27 22:41:07 +0300
  • 10591d2080 Set default minimum viewing range of 35 nodes Perttu Ahola 2012-03-27 19:57:24 +0300
  • af29c0ade5 Unrelated, but anyway: tune light levels again Perttu Ahola 2012-03-04 20:48:32 +0200
  • 4c876ac62e Tune caves Perttu Ahola 2012-02-03 19:08:42 +0200
  • 66bf7b0b01 Fix deep ground cave generation a bit Perttu Ahola 2012-02-03 15:19:05 +0200
  • 17d51a1609 Fix mapgen block_is_underground heuristic Perttu Ahola 2012-02-03 15:14:07 +0200
  • 0a59605e05 Tune mapgen Perttu Ahola 2012-02-03 14:59:40 +0200
  • 202658678d Set default maximum viewing range to a bit more than default server send range to make fog work well Perttu Ahola 2012-02-03 02:24:36 +0200
  • 4f01db256f Re-implement and re-tune mapgen v2 Perttu Ahola 2012-02-03 02:23:21 +0200