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  • 07ed57476f itemgroup.h and ItemGroupList typedef Perttu Ahola 2012-03-04 14:22:35 +0200
  • 0b21618a05 Tune group digging time stuff a bit Perttu Ahola 2012-03-04 13:40:40 +0200
  • b49a7c140e remove material from minetest.nodedef_default Perttu Ahola 2012-02-29 20:55:56 +0200
  • 562ac3bce9 Digging time groups WIP Perttu Ahola 2012-02-28 19:45:23 +0200
  • f21291211c Improve raillike drawtype Jeija 2012-03-03 19:16:48 +0100
  • d834d6e074 Handle select errno EINTR properly (not doing this breaks at least many profilers) Perttu Ahola 2012-03-08 10:03:29 +0200
  • 11716825fc Move profiler measurements into inside of mutex locking for more useful results Perttu Ahola 2012-03-07 21:54:18 +0200
  • 0309021359 Add dedicated_server_step setting Perttu Ahola 2012-03-07 21:44:53 +0200
  • 14a71590c3 Merge remote-tracking branch 'jn/random-fixes' Perttu Ahola 2012-02-28 21:47:15 +0200
  • a5f6d65c37 Add UNIX man pages to aid package creators. Juhani Numminen 2012-01-29 11:53:39 +0200
  • 79326e6287 Add descriptions to command line arguments Juhani Numminen 2012-01-27 14:56:45 +0200
  • c8ec711503 Install icon and .desktop file on Unix systems Juhani Numminen 2012-01-22 10:19:06 +0200
  • 0f8b91bfba Merge pull request #46 from garrosh/master celeron55 2012-02-28 10:44:40 -0800
  • b7fd3c8669 Add minetest.get_worldpath() for getting location for custom data Perttu Ahola 2012-02-28 20:41:26 +0200
  • b3f4cbe157 Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua Perttu Ahola 2012-02-28 19:55:24 +0200
  • d0491ce8b6 Add descriptions to minetest.conf.example Perttu Ahola 2012-02-27 14:27:28 +0200
  • 806f10524f server: /give: show the actual stackstring Jonathan Neuschäfer 2012-02-11 03:16:44 +0100
  • 50110e00e8 creative inventory: update to use default:fence_wood Jonathan Neuschäfer 2012-02-16 13:28:25 +0100
  • 3a89c40e26 mesh: warn only once about render-to-target not being supported Jonathan Neuschäfer 2012-02-08 11:49:21 +0100
  • ff678d1607 tile: remove redundant warning about failing render-to-target Jonathan Neuschäfer 2012-02-08 11:49:22 +0100
  • abab3db23d tile: don't duplicate std::string::find_last_of Jonathan Neuschäfer 2012-02-08 11:49:22 +0100
  • 496451c164 itemdef: handle the !render-to-target case Jonathan Neuschäfer 2012-02-08 11:49:23 +0100
  • 993821a924 Tune brightness stuff and fog color Perttu Ahola 2012-02-03 14:50:49 +0200
  • ad5ac22442 Set default maximum viewing range to a bit more than default server send range to make fog work well Perttu Ahola 2012-02-03 02:24:36 +0200
  • 94b25685c5 Fix calculating if block is in viewing range; fix fog and default minimum accordingly Perttu Ahola 2012-02-06 17:26:48 +0200
  • 88cdd3a363 Players stay in environment even when dead, damage flash and fall damage fixes Kahrl 2012-01-24 00:00:26 +0100
  • e15de8b70d Modify light values to work a bit better with non-smooth lighting Perttu Ahola 2012-02-05 12:02:40 +0200
  • 61016962ee Add groups = {} to item definition Perttu Ahola 2012-02-04 02:20:05 +0200
  • a1eb2836c0 Set better visual light levels Perttu Ahola 2012-01-26 19:57:21 +0200
  • 64af6d3afe Fix some warnings on some compilers Giuseppe Bilotta 2012-01-23 20:23:56 +0100
  • 365f7a5bfe Merge remote-tracking branch 'kahrl/hidehud' Perttu Ahola 2012-02-02 14:35:18 +0200
  • 796009ef21 Fix server hang when stepping a furnace with a huge dtime Kahrl 2012-01-31 20:42:49 +0100
  • b85b4ede82 Page up/down: don't display the old value, it was a little confusing Kahrl 2012-02-01 02:37:01 +0100
  • 2cb96d9d68 Page up and down change the minimum viewing range Kahrl 2012-02-01 02:24:55 +0100
  • 78bf92175a Show the top line too when only chat, but not HUD is shown Kahrl 2012-02-01 01:36:59 +0100
  • 0c3d39357b F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages Kahrl 2012-02-01 00:56:30 +0100
  • 0e8bd531c2 Fix craftresult_is_preview flood in log and remove unnecessary debug output Kahrl 2012-01-23 15:28:57 +0100
  • ac69a3561a Added Kate backup file scheme to .gitignore for Kate users Garrosh 2012-01-24 22:38:00 -0500
  • 24b1008d56 Remove unnecessary delays from large data transfer unit test Perttu Ahola 2012-01-24 12:50:10 +0200
  • a4340c330a Set default number of maximum users to 100 instead of 20 Perttu Ahola 2012-01-24 12:02:40 +0200
  • 2e8e9ee7f5 Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday() Perttu Ahola 2012-01-24 12:01:59 +0200
  • cb05a28745 Call this 0.4.dev-20120122-1 Perttu Ahola 2012-01-22 23:05:36 +0200
  • a387c9b95d Fix "illegal escape sequence" in MSVC (actually not illegal) Perttu Ahola 2012-01-22 20:40:14 +0200
  • 0a426f3592 Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop Kahrl 2012-01-22 15:57:49 +0100
  • 00bc9a8678 tool and ToolItem apply item aliases Kahrl 2012-01-22 15:13:00 +0100
  • c241902b40 Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wallmounted Kahrl 2012-01-22 14:55:55 +0100
  • 4799a8f761 cleanup Kahrl 2012-01-22 01:14:57 +0100
  • 02b334a679 Create node metadata when placing nodes again Kahrl 2012-01-22 00:53:21 +0100
  • b4dd5d3bd7 Client-side prediction of inventory changes, and some inventory menu fixes Kahrl 2012-01-22 00:49:02 +0100
  • 1efdc36b22 Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action. Kahrl 2012-01-21 21:21:41 +0100
  • 157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback Kahrl 2012-01-21 00:11:44 +0100
  • f22c73f501 Fix inventory glitch when connecting as new user Kahrl 2012-01-14 11:05:24 +0100
  • c920df748b Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player). Kahrl 2012-01-13 12:35:55 +0100
  • a58d725569 Tool progress bar tweaking Kahrl 2012-01-12 08:47:17 +0100
  • 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef Kahrl 2012-01-12 06:10:39 +0100
  • 569156b013 Call this 0.4.dev-20120106-1 Perttu Ahola 2012-01-06 20:41:52 +0200
  • 6d4bc012f0 Fix key change menu a bit Perttu Ahola 2012-01-06 19:50:40 +0200
  • 2f5c28aaf1 ObjectRef:setpos() to move player properly (a bit shortcuttish implementation) Perttu Ahola 2012-01-06 19:17:44 +0200
  • 4f2c1e36a1 Implement minetest.register_on_dieplayer() Perttu Ahola 2012-01-06 00:12:33 +0200
  • bc743ca7ce Add missing checks to texture caching Perttu Ahola 2012-01-04 00:37:46 +0200
  • f9d7e399b2 Limit range of ABM timer initial value randomization Perttu Ahola 2012-01-03 13:49:47 +0200
  • 3e6f824e6c Use free rather than delete for malloc'd memory Perttu Ahola 2012-01-02 21:42:33 +0200
  • 6286c555d4 Initialize ABM timer to random value to spread processing Perttu Ahola 2012-01-02 21:06:38 +0200
  • 4630281318 Fix ABM trigger chance being often way too high Perttu Ahola 2012-01-02 20:26:33 +0200
  • cd0019acd2 Fix server sending stuff before textures have been sent Perttu Ahola 2012-01-02 17:44:00 +0200
  • e82a76e438 Mark ObjectRef::get_entity_name() deprecated Perttu Ahola 2012-01-02 17:33:03 +0200
  • ab57fbe4ca Add name field to registered entities Perttu Ahola 2012-01-02 16:26:40 +0200
  • 56f55ab1af Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw() Perttu Ahola 2012-01-02 16:19:52 +0200
  • 2445cbbbdc Add ObjectRef:get_luaentity() Perttu Ahola 2012-01-02 16:08:59 +0200
  • 48131bf988 Call this 0.4.dev-20120102-1 Perttu Ahola 2012-01-02 13:51:43 +0200
  • 2b9596fe9b Make text area in message dialog a bit larger Perttu Ahola 2012-01-02 13:34:24 +0200
  • 0e1f448b61 Texture cache on client (mostly made by sapier) (breaks network compatibility) Perttu Ahola 2012-01-02 13:31:50 +0200
  • ff82b95800 ObjectRef:get_entity_name() and fixing of comments in default/init.lua Perttu Ahola 2012-01-02 13:12:56 +0200
  • 49b7055cb3 Make add_entity return a reference to added entity (or nil) Perttu Ahola 2012-01-02 12:48:25 +0200
  • cb88f7b6d4 Clean up InvRef documentation in default/init.lua a bit Perttu Ahola 2012-01-02 03:18:23 +0200
  • 9425fb8192 Improve mini Lua reference Perttu Ahola 2011-12-06 19:02:42 +0200
  • e48ccd7943 Add ObjectRef:get_inventory() and add stuff to documentation comments Perttu Ahola 2011-12-06 18:59:52 +0200
  • 6be5441176 Working implementation of experimental:luafurnace Perttu Ahola 2011-12-06 18:07:13 +0200
  • d5ba7ebaf0 Random fixes to InvRef related stuff and a broken luafurnace Perttu Ahola 2011-12-06 17:23:58 +0200
  • 270a482740 Add InvRef:get_list() and InvRef:set_list() and fix some things (untested) Perttu Ahola 2011-12-06 16:22:08 +0200
  • e0b4890794 Add minetest.get_inventory(location), untested Perttu Ahola 2011-12-06 15:55:05 +0200
  • 247e8b6e5d A small robustness addition to ItemStack Perttu Ahola 2011-12-06 15:32:41 +0200
  • b760e2ba23 Rename InvStack to ItemStack Perttu Ahola 2011-12-06 15:28:56 +0200
  • 103173fc9b Add InvRef and InvStack (currently untested and unusable) Perttu Ahola 2011-12-06 15:21:56 +0200
  • 70ed371d0c Add default: to everything in default/init.lua (...hopefully doesn't break anything) Perttu Ahola 2012-01-01 21:31:47 +0200
  • 81d3485109 Fix segfault when generating stuff on world boundaries Perttu Ahola 2012-01-01 21:01:55 +0200
  • 7b7b68cdab Correctly pop stuff from the Lua stack in script_load() Perttu Ahola 2011-12-31 14:41:57 +0200
  • 135a65e200 Add virtual destructors to abstract classes Giuseppe Bilotta 2011-12-09 11:20:19 +0100
  • 123529e5eb Fix mirrored sign texture Perttu Ahola 2011-12-28 18:29:33 +0200
  • e81989a0d8 Add wooden planks to creative inventory Perttu Ahola 2011-12-28 18:24:09 +0200
  • 1c15f53318 Add EnvRef:get_objects_inside_radius(pos, radius) Perttu Ahola 2011-12-28 18:18:08 +0200
  • 7937813c98 Add get_look_dir(), get_look_pitch() and get_look_yaw() for players Perttu Ahola 2011-12-28 17:34:07 +0200
  • ad4040d982 Fix minetest.env:get_player_by_name(nil) causing segfault and similar things Perttu Ahola 2011-12-28 16:25:29 +0200
  • 69579306dd Extend load screen maximum time Perttu Ahola 2011-12-11 16:52:19 +0200
  • bd21f00f0a Add minetest.get_modpath(modname) Perttu Ahola 2011-12-11 16:49:40 +0200
  • 012bcbcb48 add_luaentity->add_entity in mods/experimental Perttu Ahola 2011-12-11 01:52:37 +0200
  • e06d4555bf Call this 0.4.dev-20111209-1 Perttu Ahola 2011-12-09 11:36:47 +0200
  • abd106bacb Enforce modname naming convention Perttu Ahola 2011-12-04 18:26:05 +0200
  • 008de2fb8f Delete unknown LuaEntities when punched Perttu Ahola 2011-12-04 16:25:27 +0200
  • 2e67fa3e48 Improve /spawnentity a bit Perttu Ahola 2011-12-04 16:20:54 +0200