--Minetest --Copyright (C) 2015 PilzAdam -- --This program is free software; you can redistribute it and/or modify --it under the terms of the GNU Lesser General Public License as published by --the Free Software Foundation; either version 2.1 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU Lesser General Public License for more details. -- --You should have received a copy of the GNU Lesser General Public License along --with this program; if not, write to the Free Software Foundation, Inc., --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. local FILENAME = "settingtypes.txt" local CHAR_CLASSES = { SPACE = "[%s]", VARIABLE = "[%w_%-%.]", INTEGER = "[+-]?[%d]", FLOAT = "[+-]?[%d%.]", FLAGS = "[%w_%-%.,]", } local function flags_to_table(flags) return flags:gsub("%s+", ""):split(",", true) -- Remove all spaces and split end -- returns error message, or nil local function parse_setting_line(settings, line, read_all, base_level, allow_secure) -- strip carriage returns (CR, /r) line = line:gsub("\r", "") -- comment local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$") if comment then if settings.current_comment == "" then settings.current_comment = comment else settings.current_comment = settings.current_comment .. "\n" .. comment end return end -- clear current_comment so only comments directly above a setting are bound to it -- but keep a local reference to it for variables in the current line local current_comment = settings.current_comment settings.current_comment = "" -- empty lines if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then return end -- category local stars, category = line:match("^%[([%*]*)([^%]]+)%]$") if category then table.insert(settings, { name = category, level = stars:len() + base_level, type = "category", }) return end -- settings local first_part, name, readable_name, setting_type = line:match("^" -- this first capture group matches the whole first part, -- so we can later strip it from the rest of the line .. "(" .. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name .. CHAR_CLASSES.SPACE .. "*" .. "%(([^%)]*)%)" -- readable name .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type .. CHAR_CLASSES.SPACE .. "*" .. ")") if not first_part then return "Invalid line" end if name:match("secure%.[.]*") and not allow_secure then return "Tried to add \"secure.\" setting" end if readable_name == "" then readable_name = nil end local remaining_line = line:sub(first_part:len() + 1) if setting_type == "int" then local default, min, max = remaining_line:match("^" -- first int is required, the last 2 are optional .. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. "$") if not default or not tonumber(default) then return "Invalid integer setting" end min = tonumber(min) max = tonumber(max) table.insert(settings, { name = name, readable_name = readable_name, type = "int", default = default, min = min, max = max, comment = current_comment, }) return end if setting_type == "string" or setting_type == "key" or setting_type == "v3f" then local default = remaining_line:match("^(.*)$") if not default then return "Invalid string setting" end if setting_type == "key" and not read_all then -- ignore key type if read_all is false return end table.insert(settings, { name = name, readable_name = readable_name, type = setting_type, default = default, comment = current_comment, }) return end if setting_type == "noise_params_2d" or setting_type == "noise_params_3d" then local default = remaining_line:match("^(.*)$") if not default then return "Invalid string setting" end local values = {} local ti = 1 local index = 1 for match in default:gmatch("[+-]?[%d.-e]+") do -- All numeric characters index = default:find("[+-]?[%d.-e]+", index) + match:len() table.insert(values, match) ti = ti + 1 if ti > 9 then break end end index = default:find("[^, ]", index) local flags = "" if index then flags = default:sub(index) default = default:sub(1, index - 3) -- Make sure no flags in single-line format end table.insert(values, flags) table.insert(settings, { name = name, readable_name = readable_name, type = setting_type, default = default, default_table = { offset = values[1], scale = values[2], spread = { x = values[3], y = values[4], z = values[5] }, seed = values[6], octaves = values[7], persistence = values[8], lacunarity = values[9], flags = values[10] }, values = values, comment = current_comment, noise_params = true, flags = flags_to_table("defaults,eased,absvalue") }) return end if setting_type == "bool" then if remaining_line ~= "false" and remaining_line ~= "true" then return "Invalid boolean setting" end table.insert(settings, { name = name, readable_name = readable_name, type = "bool", default = remaining_line, comment = current_comment, }) return end if setting_type == "float" then local default, min, max = remaining_line:match("^" -- first float is required, the last 2 are optional .. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.FLOAT .. "*)" .."$") if not default or not tonumber(default) then return "Invalid float setting" end min = tonumber(min) max = tonumber(max) table.insert(settings, { name = name, readable_name = readable_name, type = "float", default = default, min = min, max = max, comment = current_comment, }) return end if setting_type == "enum" then local default, values = remaining_line:match("^" -- first value (default) may be empty (i.e. is optional) .. "(" .. CHAR_CLASSES.VARIABLE .. "*)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. "$") if not default or values == "" then return "Invalid enum setting" end table.insert(settings, { name = name, readable_name = readable_name, type = "enum", default = default, values = values:split(",", true), comment = current_comment, }) return end if setting_type == "path" or setting_type == "filepath" then local default = remaining_line:match("^(.*)$") if not default then return "Invalid path setting" end table.insert(settings, { name = name, readable_name = readable_name, type = setting_type, default = default, comment = current_comment, }) return end if setting_type == "flags" then local default, possible = remaining_line:match("^" -- first value (default) may be empty (i.e. is optional) -- this is implemented by making the last value optional, and -- swapping them around if it turns out empty. .. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. "*" .. "(" .. CHAR_CLASSES.FLAGS .. "*)" .. "$") if not default or not possible then return "Invalid flags setting" end if possible == "" then possible = default default = "" end table.insert(settings, { name = name, readable_name = readable_name, type = "flags", default = default, possible = flags_to_table(possible), comment = current_comment, }) return end return "Invalid setting type \"" .. setting_type .. "\"" end local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure) -- store this helper variable in the table so it's easier to pass to parse_setting_line() result.current_comment = "" local line = file:read("*line") while line do local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure) if error_msg then core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"") end line = file:read("*line") end result.current_comment = nil end -- read_all: whether to ignore certain setting types for GUI or not -- parse_mods: whether to parse settingtypes.txt in mods and games local function parse_config_file(read_all, parse_mods) local settings = {} do local builtin_path = core.get_builtin_path() .. FILENAME local file = io.open(builtin_path, "r") if not file then core.log("error", "Can't load " .. FILENAME) return settings end parse_single_file(file, builtin_path, read_all, settings, 0, true) file:close() end if parse_mods then -- Parse games local games_category_initialized = false local index = 1 local game = pkgmgr.get_game(index) while game do local path = game.path .. DIR_DELIM .. FILENAME local file = io.open(path, "r") if file then if not games_category_initialized then fgettext_ne("Games") -- not used, but needed for xgettext table.insert(settings, { name = "Games", level = 0, type = "category", }) games_category_initialized = true end table.insert(settings, { name = game.name, level = 1, type = "category", }) parse_single_file(file, path, read_all, settings, 2, false) file:close() end index = index + 1 game = pkgmgr.get_game(index) end -- Parse mods local mods_category_initialized = false local mods = {} get_mods(core.get_modpath(), "mods", mods) for _, mod in ipairs(mods) do local path = mod.path .. DIR_DELIM .. FILENAME local file = io.open(path, "r") if file then if not mods_category_initialized then fgettext_ne("Mods") -- not used, but needed for xgettext table.insert(settings, { name = "Mods", level = 0, type = "category", }) mods_category_initialized = true end table.insert(settings, { name = mod.name, readable_name = mod.title, level = 1, type = "category", }) parse_single_file(file, path, read_all, settings, 2, false) file:close() end end -- Parse clientmods local clientmods_category_initialized = false local clientmods = {} get_mods(core.get_clientmodpath(), "clientmods", clientmods) for _, clientmod in ipairs(clientmods) do local path = clientmod.path .. DIR_DELIM .. FILENAME local file = io.open(path, "r") if file then if not clientmods_category_initialized then fgettext_ne("Clientmods") -- not used, but needed for xgettext table.insert(settings, { name = "Clientmods", level = 0, type = "category", }) clientmods_category_initialized = true end table.insert(settings, { name = clientmod.name, level = 1, type = "category", }) parse_single_file(file, path, read_all, settings, 2, false) file:close() end end end return settings end local function filter_settings(settings, searchstring) if not searchstring or searchstring == "" then return settings, -1 end -- Setup the keyword list local keywords = {} for word in searchstring:lower():gmatch("%S+") do table.insert(keywords, word) end local result = {} local category_stack = {} local current_level = 0 local best_setting = nil for _, entry in pairs(settings) do if entry.type == "category" then -- Remove all settingless categories while #category_stack > 0 and entry.level <= current_level do table.remove(category_stack, #category_stack) if #category_stack > 0 then current_level = category_stack[#category_stack].level else current_level = 0 end end -- Push category onto stack category_stack[#category_stack + 1] = entry current_level = entry.level else -- See if setting matches keywords local setting_score = 0 for k = 1, #keywords do local keyword = keywords[k] if string.find(entry.name:lower(), keyword, 1, true) then setting_score = setting_score + 1 end if entry.readable_name and string.find(fgettext(entry.readable_name):lower(), keyword, 1, true) then setting_score = setting_score + 1 end if entry.comment and string.find(fgettext_ne(entry.comment):lower(), keyword, 1, true) then setting_score = setting_score + 1 end end -- Add setting to results if match if setting_score > 0 then -- Add parent categories for _, category in pairs(category_stack) do result[#result + 1] = category end category_stack = {} -- Add setting result[#result + 1] = entry entry.score = setting_score if not best_setting or setting_score > result[best_setting].score then best_setting = #result end end end end return result, best_setting or -1 end local full_settings = parse_config_file(false, true) local search_string = "" local settings = full_settings local selected_setting = 1 local function get_current_value(setting) local value = core.settings:get(setting.name) if value == nil then value = setting.default end return value end local function get_current_np_group(setting) local value = core.settings:get_np_group(setting.name) if value == nil then return setting.values end local p = "%g" return { p:format(value.offset), p:format(value.scale), p:format(value.spread.x), p:format(value.spread.y), p:format(value.spread.z), p:format(value.seed), p:format(value.octaves), p:format(value.persistence), p:format(value.lacunarity), value.flags } end local function get_current_np_group_as_string(setting) local value = core.settings:get_np_group(setting.name) if value == nil then return setting.default end return ("%g, %g, (%g, %g, %g), %g, %g, %g, %g"):format( value.offset, value.scale, value.spread.x, value.spread.y, value.spread.z, value.seed, value.octaves, value.persistence, value.lacunarity ) .. (value.flags ~= "" and (", " .. value.flags) or "") end local checkboxes = {} -- handle checkboxes events local function create_change_setting_formspec(dialogdata) local setting = settings[selected_setting] -- Final formspec will be created at the end of this function -- Default values below, may be changed depending on setting type local width = 10 local height = 3.5 local description_height = 3 local formspec = "" -- Setting-specific formspec elements if setting.type == "bool" then local selected_index = 1 if core.is_yes(get_current_value(setting)) then selected_index = 2 end formspec = "dropdown[3," .. height .. ";4,1;dd_setting_value;" .. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";" .. selected_index .. "]" height = height + 1.25 elseif setting.type == "enum" then local selected_index = 0 formspec = "dropdown[3," .. height .. ";4,1;dd_setting_value;" for index, value in ipairs(setting.values) do -- translating value is not possible, since it's the value -- that we set the setting to formspec = formspec .. core.formspec_escape(value) .. "," if get_current_value(setting) == value then selected_index = index end end if #setting.values > 0 then formspec = formspec:sub(1, -2) -- remove trailing comma end formspec = formspec .. ";" .. selected_index .. "]" height = height + 1.25 elseif setting.type == "path" or setting.type == "filepath" then local current_value = dialogdata.selected_path if not current_value then current_value = get_current_value(setting) end formspec = "field[0.28," .. height + 0.15 .. ";8,1;te_setting_value;;" .. core.formspec_escape(current_value) .. "]" .. "button[8," .. height - 0.15 .. ";2,1;btn_browser_" .. setting.type .. ";" .. fgettext("Browse") .. "]" height = height + 1.15 elseif setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then local t = get_current_np_group(setting) local dimension = 3 if setting.type == "noise_params_2d" then dimension = 2 end -- More space for 3x3 fields description_height = description_height - 1.5 height = height - 1.5 local fields = {} local function add_field(x, name, label, value) fields[#fields + 1] = ("field[%f,%f;3.3,1;%s;%s;%s]"):format( x, height, name, label, core.formspec_escape(value or "") ) end -- First row height = height + 0.3 add_field(0.3, "te_offset", fgettext("Offset"), t[1]) add_field(3.6, "te_scale", fgettext("Scale"), t[2]) add_field(6.9, "te_seed", fgettext("Seed"), t[6]) height = height + 1.1 -- Second row add_field(0.3, "te_spreadx", fgettext("X spread"), t[3]) if dimension == 3 then add_field(3.6, "te_spready", fgettext("Y spread"), t[4]) else fields[#fields + 1] = "label[4," .. height - 0.2 .. ";" .. fgettext("2D Noise") .. "]" end add_field(6.9, "te_spreadz", fgettext("Z spread"), t[5]) height = height + 1.1 -- Third row add_field(0.3, "te_octaves", fgettext("Octaves"), t[7]) add_field(3.6, "te_persist", fgettext("Persistence"), t[8]) add_field(6.9, "te_lacun", fgettext("Lacunarity"), t[9]) height = height + 1.1 local enabled_flags = flags_to_table(t[10]) local flags = {} for _, name in ipairs(enabled_flags) do -- Index by name, to avoid iterating over all enabled_flags for every possible flag. flags[name] = true end for _, name in ipairs(setting.flags) do local checkbox_name = "cb_" .. name local is_enabled = flags[name] == true -- to get false if nil checkboxes[checkbox_name] = is_enabled end -- Flags formspec = table.concat(fields) .. "checkbox[0.5," .. height - 0.6 .. ";cb_defaults;" --[[~ "defaults" is a noise parameter flag. It describes the default processing options for noise settings in main menu -> "All Settings". ]] .. fgettext("defaults") .. ";" -- defaults .. tostring(flags["defaults"] == true) .. "]" -- to get false if nil .. "checkbox[5," .. height - 0.6 .. ";cb_eased;" --[[~ "eased" is a noise parameter flag. It is used to make the map smoother and can be enabled in noise settings in main menu -> "All Settings". ]] .. fgettext("eased") .. ";" -- eased .. tostring(flags["eased"] == true) .. "]" .. "checkbox[5," .. height - 0.15 .. ";cb_absvalue;" --[[~ "absvalue" is a noise parameter flag. It is short for "absolute value". It can be enabled in noise settings in main menu -> "All Settings". ]] .. fgettext("absvalue") .. ";" -- absvalue .. tostring(flags["absvalue"] == true) .. "]" height = height + 1 elseif setting.type == "v3f" then local val = get_current_value(setting) local v3f = {} for line in val:gmatch("[+-]?[%d.+-eE]+") do -- All numeric characters table.insert(v3f, line) end height = height + 0.3 formspec = formspec .. "field[0.3," .. height .. ";3.3,1;te_x;" .. fgettext("X") .. ";" -- X .. core.formspec_escape(v3f[1] or "") .. "]" .. "field[3.6," .. height .. ";3.3,1;te_y;" .. fgettext("Y") .. ";" -- Y .. core.formspec_escape(v3f[2] or "") .. "]" .. "field[6.9," .. height .. ";3.3,1;te_z;" .. fgettext("Z") .. ";" -- Z .. core.formspec_escape(v3f[3] or "") .. "]" height = height + 1.1 elseif setting.type == "flags" then local current_flags = flags_to_table(get_current_value(setting)) local flags = {} for _, name in ipairs(current_flags) do -- Index by name, to avoid iterating over all enabled_flags for every possible flag. if name:sub(1, 2) == "no" then flags[name:sub(3)] = false else flags[name] = true end end local flags_count = #setting.possible / 2 local max_height = math.ceil(flags_count / 2) / 2 -- More space for flags description_height = description_height - 1 height = height - 1 local fields = {} -- To build formspec local j = 1 for _, name in ipairs(setting.possible) do if name:sub(1, 2) ~= "no" then local x = 0.5 local y = height + j / 2 - 0.75 if j - 1 >= flags_count / 2 then -- 2nd column x = 5 y = y - max_height end j = j + 1; local checkbox_name = "cb_" .. name local is_enabled = flags[name] == true -- to get false if nil checkboxes[checkbox_name] = is_enabled fields[#fields + 1] = ("checkbox[%f,%f;%s;%s;%s]"):format( x, y, checkbox_name, name, tostring(is_enabled) ) end end formspec = table.concat(fields) height = height + max_height + 0.25 else -- TODO: fancy input for float, int local text = get_current_value(setting) if dialogdata.error_message and dialogdata.entered_text then text = dialogdata.entered_text end formspec = "field[0.28," .. height + 0.15 .. ";" .. width .. ",1;te_setting_value;;" .. core.formspec_escape(text) .. "]" height = height + 1.15 end -- Box good, textarea bad. Calculate textarea size from box. local function create_textfield(size, label, text, bg_color) local textarea = { x = size.x + 0.3, y = size.y, w = size.w + 0.25, h = size.h * 1.16 + 0.12 } return ("box[%f,%f;%f,%f;%s]textarea[%f,%f;%f,%f;;%s;%s]"):format( size.x, size.y, size.w, size.h, bg_color or "#000", textarea.x, textarea.y, textarea.w, textarea.h, core.formspec_escape(label), core.formspec_escape(text) ) end -- When there's an error: Shrink description textarea and add error below if dialogdata.error_message then local error_box = { x = 0, y = description_height - 0.4, w = width - 0.25, h = 0.5 } formspec = formspec .. create_textfield(error_box, "", dialogdata.error_message, "#600") description_height = description_height - 0.75 end -- Get description field local description_box = { x = 0, y = 0.2, w = width - 0.25, h = description_height } local setting_name = setting.name if setting.readable_name then setting_name = fgettext_ne(setting.readable_name) .. " (" .. setting.name .. ")" end local comment_text if setting.comment == "" then comment_text = fgettext_ne("(No description of setting given)") else comment_text = fgettext_ne(setting.comment) end return ( "size[" .. width .. "," .. height + 0.25 .. ",true]" .. create_textfield(description_box, setting_name, comment_text) .. formspec .. "button[" .. width / 2 - 2.5 .. "," .. height - 0.4 .. ";2.5,1;btn_done;" .. fgettext("Save") .. "]" .. "button[" .. width / 2 .. "," .. height - 0.4 .. ";2.5,1;btn_cancel;" .. fgettext("Cancel") .. "]" ) end local function handle_change_setting_buttons(this, fields) local setting = settings[selected_setting] if fields["btn_done"] or fields["key_enter"] then if setting.type == "bool" then local new_value = fields["dd_setting_value"] -- Note: new_value is the actual (translated) value shown in the dropdown core.settings:set_bool(setting.name, new_value == fgettext("Enabled")) elseif setting.type == "enum" then local new_value = fields["dd_setting_value"] core.settings:set(setting.name, new_value) elseif setting.type == "int" then local new_value = tonumber(fields["te_setting_value"]) if not new_value or math.floor(new_value) ~= new_value then this.data.error_message = fgettext_ne("Please enter a valid integer.") this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end if setting.min and new_value < setting.min then this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min) this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end if setting.max and new_value > setting.max then this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max) this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end core.settings:set(setting.name, new_value) elseif setting.type == "float" then local new_value = tonumber(fields["te_setting_value"]) if not new_value then this.data.error_message = fgettext_ne("Please enter a valid number.") this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end if setting.min and new_value < setting.min then this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min) this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end if setting.max and new_value > setting.max then this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max) this.data.entered_text = fields["te_setting_value"] core.update_formspec(this:get_formspec()) return true end core.settings:set(setting.name, new_value) elseif setting.type == "flags" then local values = {} for _, name in ipairs(setting.possible) do if name:sub(1, 2) ~= "no" then if checkboxes["cb_" .. name] then table.insert(values, name) else table.insert(values, "no" .. name) end end end checkboxes = {} local new_value = table.concat(values, ", ") core.settings:set(setting.name, new_value) elseif setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then local np_flags = {} for _, name in ipairs(setting.flags) do if checkboxes["cb_" .. name] then table.insert(np_flags, name) end end checkboxes = {} if setting.type == "noise_params_2d" then fields["te_spready"] = fields["te_spreadz"] end local new_value = { offset = fields["te_offset"], scale = fields["te_scale"], spread = { x = fields["te_spreadx"], y = fields["te_spready"], z = fields["te_spreadz"] }, seed = fields["te_seed"], octaves = fields["te_octaves"], persistence = fields["te_persist"], lacunarity = fields["te_lacun"], flags = table.concat(np_flags, ", ") } core.settings:set_np_group(setting.name, new_value) elseif setting.type == "v3f" then local new_value = "(" .. fields["te_x"] .. ", " .. fields["te_y"] .. ", " .. fields["te_z"] .. ")" core.settings:set(setting.name, new_value) else local new_value = fields["te_setting_value"] core.settings:set(setting.name, new_value) end core.settings:write() this:delete() return true end if fields["btn_cancel"] then this:delete() return true end if fields["btn_browser_path"] then core.show_path_select_dialog("dlg_browse_path", fgettext_ne("Select directory"), false) end if fields["btn_browser_filepath"] then core.show_path_select_dialog("dlg_browse_path", fgettext_ne("Select file"), true) end if fields["dlg_browse_path_accepted"] then this.data.selected_path = fields["dlg_browse_path_accepted"] core.update_formspec(this:get_formspec()) end if setting.type == "flags" or setting.type == "noise_params_2d" or setting.type == "noise_params_3d" then for name, value in pairs(fields) do if name:sub(1, 3) == "cb_" then checkboxes[name] = value == "true" end end end return false end local function create_settings_formspec(tabview, _, tabdata) local formspec = "size[12,5.4;true]" .. "tablecolumns[color;tree;text,width=28;text]" .. "tableoptions[background=#00000000;border=false]" .. "field[0.3,0.1;10.2,1;search_string;;" .. core.formspec_escape(search_string) .. "]" .. "field_close_on_enter[search_string;false]" .. "button[10.2,-0.2;2,1;search;" .. fgettext("Search") .. "]" .. "table[0,0.8;12,3.5;list_settings;" local current_level = 0 for _, entry in ipairs(settings) do local name if not core.settings:get_bool("show_technical_names") and entry.readable_name then name = fgettext_ne(entry.readable_name) else name = entry.name end if entry.type == "category" then current_level = entry.level formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",," elseif entry.type == "bool" then local value = get_current_value(entry) if core.is_yes(value) then value = fgettext("Enabled") else value = fgettext("Disabled") end formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. "," .. value .. "," elseif entry.type == "key" then --luacheck: ignore -- ignore key settings, since we have a special dialog for them elseif entry.type == "noise_params_2d" or entry.type == "noise_params_3d" then formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. "," .. core.formspec_escape(get_current_np_group_as_string(entry)) .. "," else formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. "," .. core.formspec_escape(get_current_value(entry)) .. "," end end if #settings > 0 then formspec = formspec:sub(1, -2) -- remove trailing comma end formspec = formspec .. ";" .. selected_setting .. "]" .. "button[0,4.9;4,1;btn_back;".. fgettext("< Back to Settings page") .. "]" .. "button[10,4.9;2,1;btn_edit;" .. fgettext("Edit") .. "]" .. "button[7,4.9;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" .. "checkbox[0,4.3;cb_tech_settings;" .. fgettext("Show technical names") .. ";" .. dump(core.settings:get_bool("show_technical_names")) .. "]" return formspec end local function handle_settings_buttons(this, fields, tabname, tabdata) local list_enter = false if fields["list_settings"] then selected_setting = core.get_table_index("list_settings") if core.explode_table_event(fields["list_settings"]).type == "DCL" then -- Directly toggle booleans local setting = settings[selected_setting] if setting and setting.type == "bool" then local current_value = get_current_value(setting) core.settings:set_bool(setting.name, not core.is_yes(current_value)) core.settings:write() return true else list_enter = true end else return true end end if fields.search or fields.key_enter_field == "search_string" then if search_string == fields.search_string then if selected_setting > 0 then -- Go to next result on enter press local i = selected_setting + 1 local looped = false while i > #settings or settings[i].type == "category" do i = i + 1 if i > #settings then -- Stop infinte looping if looped then return false end i = 1 looped = true end end selected_setting = i core.update_formspec(this:get_formspec()) return true end else -- Search for setting search_string = fields.search_string settings, selected_setting = filter_settings(full_settings, search_string) core.update_formspec(this:get_formspec()) end return true end if fields["btn_edit"] or list_enter then local setting = settings[selected_setting] if setting and setting.type ~= "category" then local edit_dialog = dialog_create("change_setting", create_change_setting_formspec, handle_change_setting_buttons) edit_dialog:set_parent(this) this:hide() edit_dialog:show() end return true end if fields["btn_restore"] then local setting = settings[selected_setting] if setting and setting.type ~= "category" then core.settings:remove(setting.name) core.settings:write() core.update_formspec(this:get_formspec()) end return true end if fields["btn_back"] then this:delete() return true end if fields["cb_tech_settings"] then core.settings:set("show_technical_names", fields["cb_tech_settings"]) core.settings:write() core.update_formspec(this:get_formspec()) return true end return false end function create_adv_settings_dlg() local dlg = dialog_create("settings_advanced", create_settings_formspec, handle_settings_buttons, nil) return dlg end -- Uncomment to generate 'minetest.conf.example' and 'settings_translation_file.cpp'. -- For RUN_IN_PLACE the generated files may appear in the 'bin' folder. -- See comment and alternative line at the end of 'generate_from_settingtypes.lua'. --assert(loadfile(core.get_builtin_path().."mainmenu"..DIR_DELIM.. -- "generate_from_settingtypes.lua"))(parse_config_file(true, false))