mirror of
https://github.com/dragonfireclient/dragonfireclient.git
synced 2024-11-23 19:24:01 -05:00
80 lines
2.1 KiB
Lua
80 lines
2.1 KiB
Lua
function core.parse_pos(param)
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local p = {}
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local playerpos = core.localplayer:get_pos()
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p.x, p.y, p.z = string.match(param, "^([~|%d.-]+)[, ] *([~|%d.-]+)[, ] *([~|%d.-]+)$")
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for k, v in pairs(p) do
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if p[k] == "~" then
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p[k] = playerpos[k]
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else
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p[k] = tonumber(v)
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end
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end
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if p.x and p.y and p.z then
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return true, vector.round(p)
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end
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return false, "Invalid position (" .. param .. ")"
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end
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function core.parse_relative_pos(param)
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local success, pos = core.parse_pos(param:gsub("~", "0"))
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if success then pos = vector.round(vector.add(core.localplayer:get_pos(), pos)) end
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return success, pos
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end
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function core.find_item(item, mini, maxi)
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for index, stack in ipairs(core.get_inventory("current_player").main) do
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if (not mini or index >= mini) and (not maxi or index <= maxi) and stack:get_name() == item then
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return index
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end
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end
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end
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function core.switch_to_item(item)
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local i = core.find_item(item)
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if i then
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core.localplayer:set_wield_index(i)
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return true
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else
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return false
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end
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end
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function core.get_pointed_thing()
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local pos = core.camera:get_pos()
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local pos2 = vector.add(pos, vector.multiply(core.camera:get_look_dir(), 7))
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local player = core.localplayer
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if not player then return end
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local item = player:get_wielded_item()
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if not item then return end
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local def = core.get_item_def(item:get_name())
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local ray = core.raycast(pos, pos2, true, core.settings:get_bool("point_liquids") or def and def.liquids_pointable)
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return ray and ray:next()
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end
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function core.close_formspec(formname)
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return core.show_formspec(formname, "")
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end
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function core.get_nearby_objects(radius)
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return core.get_objects_inside_radius(core.localplayer:get_pos(), radius)
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end
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-- HTTP callback interface
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function core.http_add_fetch(httpenv)
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httpenv.fetch = function(req, callback)
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local handle = httpenv.fetch_async(req)
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local function update_http_status()
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local res = httpenv.fetch_async_get(handle)
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if res.completed then
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callback(res)
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else
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core.after(0, update_http_status)
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end
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end
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core.after(0, update_http_status)
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end
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return httpenv
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end
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