mirror of
https://github.com/dragonfireclient/dragonfireclient.git
synced 2024-11-24 11:44:00 -05:00
a36c9c3e93
PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears. Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar
31 lines
747 B
Lua
31 lines
747 B
Lua
-- Minetest: builtin/constants.lua
|
|
|
|
--
|
|
-- Constants values for use with the Lua API
|
|
--
|
|
|
|
-- mapnode.h
|
|
-- Built-in Content IDs (for use with VoxelManip API)
|
|
core.CONTENT_UNKNOWN = 125
|
|
core.CONTENT_AIR = 126
|
|
core.CONTENT_IGNORE = 127
|
|
|
|
-- emerge.h
|
|
-- Block emerge status constants (for use with core.emerge_area)
|
|
core.EMERGE_CANCELLED = 0
|
|
core.EMERGE_ERRORED = 1
|
|
core.EMERGE_FROM_MEMORY = 2
|
|
core.EMERGE_FROM_DISK = 3
|
|
core.EMERGE_GENERATED = 4
|
|
|
|
-- constants.h
|
|
-- Size of mapblocks in nodes
|
|
core.MAP_BLOCKSIZE = 16
|
|
-- Default maximal HP of a player
|
|
core.PLAYER_MAX_HP_DEFAULT = 20
|
|
-- Default maximal breath of a player
|
|
core.PLAYER_MAX_BREATH_DEFAULT = 10
|
|
|
|
-- light.h
|
|
-- Maximum value for node 'light_source' parameter
|
|
core.LIGHT_MAX = 14
|