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dragonfireclient/client/shaders/3d_interlaced_merge
Muhammad Rifqi Priyo Susanto 1abb83b1ab
Use vec4 for varTexCoord in interlaced shader (#11004)
Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4.
2021-03-01 13:37:32 +01:00
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opengl_fragment.glsl Use vec4 for varTexCoord in interlaced shader (#11004) 2021-03-01 13:37:32 +01:00
opengl_vertex.glsl Use vec4 for varTexCoord in interlaced shader (#11004) 2021-03-01 13:37:32 +01:00