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dragonfireclient/games/devtest/mods/testnodes/init.lua

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Lua

local path = minetest.get_modpath(minetest.get_current_modname())
dofile(path.."/drawtypes.lua")
dofile(path.."/meshes.lua")
dofile(path.."/nodeboxes.lua")
dofile(path.."/param2.lua")
dofile(path.."/properties.lua")
dofile(path.."/liquids.lua")
dofile(path.."/light.lua")
dofile(path.."/textures.lua")
dofile(path.."/overlays.lua")