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dragonfireclient/cmake/Modules/FindLuaJIT.cmake

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CMake

# Locate LuaJIT library
# This module defines
# LUAJIT_FOUND, if false, do not try to link to Lua
# LUA_LIBRARY, where to find the lua library
# LUA_INCLUDE_DIR, where to find lua.h
#
# This module is similar to FindLua51.cmake except that it finds LuaJit instead.
FIND_PATH(LUA_INCLUDE_DIR luajit.h
HINTS
$ENV{LUA_DIR}
PATH_SUFFIXES include/luajit-2.1 include/luajit-2.0 include/luajit-5_1-2.1 include/luajit-5_1-2.0 include luajit
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
# Test if running on vcpkg toolchain
if(DEFINED VCPKG_TARGET_TRIPLET AND DEFINED VCPKG_APPLOCAL_DEPS)
# On vcpkg luajit is 'lua51' and normal lua is 'lua'
FIND_LIBRARY(LUA_LIBRARY
NAMES lua51
HINTS
$ENV{LUA_DIR}
PATH_SUFFIXES lib
)
else()
FIND_LIBRARY(LUA_LIBRARY
NAMES luajit-5.1
HINTS
$ENV{LUA_DIR}
PATH_SUFFIXES lib64 lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
endif()
INCLUDE(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if
# all listed variables exist
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJIT
REQUIRED_VARS LUA_LIBRARY LUA_INCLUDE_DIR)
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARY)