NBT.gd/project.godot
2024-03-08 01:16:17 -05:00

56 lines
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Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "NBT",
"language": "GDScript",
"path": "res://nbt/nbt.gd"
}, {
"base": "Reference",
"class": "NBTHelper",
"language": "GDScript",
"path": "res://nbt/nbtdata.gd"
}, {
"base": "Reference",
"class": "SNBT",
"language": "GDScript",
"path": "res://nbt/snbt.gd"
} ]
_global_script_class_icons={
"NBT": "",
"NBTHelper": "",
"SNBT": ""
}
[application]
config/name="NBT.gd"
run/main_scene="res://demo/demo.tscn"
config/icon="res://icon.png"
[editor_plugins]
enabled=PoolStringArray( )
[network]
limits/debugger_stdout/max_chars_per_second=4096
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"