Vore_Sandbox_Remaster/pred.tscn

97 lines
2.6 KiB
Text

[gd_scene load_steps=9 format=2]
[ext_resource path="res://sprites/foxleft_0.png" type="Texture" id=1]
[ext_resource path="res://scripts/pred.gd" type="Script" id=2]
[ext_resource path="res://other/fart.tres" type="Gradient" id=3]
[ext_resource path="res://sprites/sprite21_0.png" type="Texture" id=4]
[ext_resource path="res://other/fart_scale_curve.tres" type="Curve" id=5]
[ext_resource path="res://other/vomit.tres" type="Gradient" id=6]
[sub_resource type="CapsuleShape2D" id=1]
radius = 18.125
height = 39.75
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 24.6804, 10.1988 )
[node name="pred" type="KinematicBody2D"]
collision_mask = 2
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
offset = Vector2( 0, -10 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource( 1 )
[node name="Camera" type="Camera2D" parent="."]
current = true
limit_left = 0
limit_bottom = 10000
editor_draw_limits = true
[node name="flipflop" type="Node2D" parent="."]
__meta__ = {
"_editor_description_": "this node flips when looking the other direction"
}
[node name="cum" type="CPUParticles2D" parent="flipflop"]
position = Vector2( 13.4502, 7.90495 )
emitting = false
amount = 64
local_coords = false
direction = Vector2( -1, 0 )
spread = 43.36
initial_velocity = 36.36
initial_velocity_random = 0.33
scale_amount = 2.0
[node name="fart" type="CPUParticles2D" parent="flipflop"]
position = Vector2( 30.7941, -4.94648 )
emitting = false
amount = 256
lifetime = 4.0
lifetime_randomness = 0.1
local_coords = false
draw_order = 1
texture = ExtResource( 4 )
spread = 30.27
gravity = Vector2( 0, -9 )
initial_velocity = 36.36
initial_velocity_random = 0.33
scale_amount_curve = ExtResource( 5 )
color_ramp = ExtResource( 3 )
hue_variation = 0.09
hue_variation_random = 0.58
[node name="vomit" type="CPUParticles2D" parent="flipflop"]
position = Vector2( -32.4998, 1.73239 )
z_index = -1
emitting = false
amount = 64
lifetime_randomness = 0.1
local_coords = false
draw_order = 1
texture = ExtResource( 4 )
direction = Vector2( -1, 1 )
spread = 43.59
gravity = Vector2( 0, 30 )
initial_velocity = 23.47
initial_velocity_random = 0.46
scale_amount = 0.25
color_ramp = ExtResource( 6 )
hue_variation = 0.09
hue_variation_random = 0.58
[node name="Collector" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 4
[node name="Collision" type="CollisionShape2D" parent="Collector"]
position = Vector2( 0, 7.90495 )
shape = SubResource( 2 )
disabled = true
[connection signal="body_entered" from="Collector" to="." method="_on_Collector_body_entered"]