mirror of
https://github.com/dragonfireclient/dragonfireclient.git
synced 2025-01-08 23:29:52 -05:00
40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
core.cheats = {
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["Combat"] = {
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["Killaura"] = "killaura",
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["AntiKnockback"] = "antiknockback",
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["NoFallDamage"] = "prevent_natural_damage",
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},
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["Movement"] = {
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["GodMode"] = "entity_speed",
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["Freecam"] = "freecam",
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["PrivBypass"] = "priv_bypass",
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["AutoForward"] = "continuous_forward",
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["PitchMove"] = "pitch_move",
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["AutoJump"] = "autojump",
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["Jesus"] = "jesus",
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},
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["Render"] = {
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["Xray"] = "xray",
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["Fullbright"] = "fullbright",
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["HUDBypass"] = "hud_flags_bypass",
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["NoHurtCam"] = "no_hurt_cam",
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["BrightNight"] = "no_night",
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["Coords"] = "coords",
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["Clouds"] = "enable_clouds",
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},
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["World"] = {
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["FastDig"] = "fastdig",
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["FastPlace"] = "fastplace",
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["AutoDig"] = "autodig",
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["AutoPlace"] = "autoplace",
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["InstantBreak"] = "instant_break",
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["IncreasedRange"] = "increase_tool_range",
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["UnlimitedRange"] = "increase_tool_range_plus",
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["PointLiquids"] = "point_liquids",
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},
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}
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function core.register_cheat(cheatname, category, func)
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core.cheats[category] = core.cheats[category] or {}
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core.cheats[category][cheatname] = func
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end
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