mirror of
https://github.com/dragonfireclient/hydra-dragonfire.git
synced 2024-11-22 02:44:01 -05:00
276 lines
4.5 KiB
Text
276 lines
4.5 KiB
Text
hello
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number serialize_ver
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number compression
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number proto_ver
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auth_methods auth_methods
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string username
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accept_auth
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vec3 player_pos
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number map_seed
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number send_interval
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auth_methods sudo_auth_methods
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accept_sudo_mode
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deny_sudo_mode
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kick
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kick_reason reason
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{custom} val.Reason == mt.Custom || val.Reason == mt.Shutdown || val.Reason == mt.Crash
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string custom
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{reconnect} val.Reason == mt.Shutdown || val.Reason == mt.Crash
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boolean reconnect
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blk_data
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vec3 blkpos
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map_blk blk
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add_node
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vec3 pos
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node node
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boolean keep_meta
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remove_node
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vec3 pos
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inv
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string inv
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time_of_day
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number time
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number speed
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csm_restriction_flags
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csm_restriction_flags flags
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number map_range
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add_player_vel
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vec3 vel
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media_push
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fixed_string sha1
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string filename
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boolean should_cache
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string data
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chat_msg
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chat_msg_type type
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string sender
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string text
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number timestamp
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ao_rm_add
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# TODO
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ao_msgs
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# TODO
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hp
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number hp
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move_player
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vec3 pos
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number pitch
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number yaw
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legacy_kick
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string reason
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fov
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number fov
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boolean multiplier
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number transition_time
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death_screen
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boolean point_cam
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vec3 point_at
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media
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# TODO
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node_defs
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# TODO
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announce_media
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# TODO
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item_defs
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# TODO
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play_sound
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number id
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string name
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number gain
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sound_src_type src_type
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vec3 pos
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number src_aoid
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boolean loop
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number fade
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number pitch
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boolean ephemeral
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stop_sound
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number id
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privs
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string_set privs
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inv_formspec
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string formspec
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detached_inv
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string name
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boolean keep
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number len
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string inv
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show_formspec
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string formspec
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string formname
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movement
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number default_accel
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number air_accel
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number fast_accel
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number walk_speed
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number crouch_speed
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number fast_speed
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number climb_speed
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number jump_speed
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number fluidity
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number smoothing
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number sink
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number gravity
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spawn_particle
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vec3 pos
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vec3 vel
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vec3 acc
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number expiration_time
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number size
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boolean collide
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string texture
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boolean vertical
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boolean collision_rm
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tile_anim anim_params
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number glow
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boolean ao_collision
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number node_param0
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number node_param2
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number node_tile
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add_particle_spawner
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number amount
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number duration
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box3 pos
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box3 vel
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box3 acc
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box1 expiration_time
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box1 size
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boolean collide
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string texture
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number id
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boolean vertical
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boolean collision_rm
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tile_anim anim_params
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number glow
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boolean ao_collision
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number node_param0
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number node_param2
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number node_tile
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add_hud
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number id
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hud hud
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rm_hud
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number id
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change_hud
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number id
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hud_field field
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{pos} val.Field == mt.HUDPos
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{name} val.Field == mt.HUDName
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{text} val.Field == mt.HUDText
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{number} val.Field == mt.HUDNumber
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{item} val.Field == mt.HUDItem
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{dir} val.Field == mt.HUDDir
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{align} val.Field == mt.HUDAlign
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{offset} val.Field == mt.HUDOffset
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{world_pos} val.Field == mt.HUDWorldPos
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{size} val.Field == mt.HUDSize
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{z_index} val.Field == mt.HUDZIndex
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{text_2} val.Field == mt.HUDText2
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vec2 pos
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string name
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string text
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number number
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number item
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number dir
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vec2 align
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vec2 offset
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vec3 world_pos
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vec2 size
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number z_index
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string text_2
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hud_flags
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hud_flags flags
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hud_flags mask
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set_hotbar_param
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hotbar_param param
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number size
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string img
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breath
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number breath
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sky_params
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color bg_color
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string type
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boolean clouds
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color sun_fog_tint
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color moon_fog_tint
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string fog_tint_type
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{textures} val.Type == "skybox"
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%textures% mt.Texture
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string_list textures
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{day_sky} val.Type == "regular"
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{day_horizon} val.Type == "regular"
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{dawn_sky} val.Type == "regular"
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{dawn_horizon} val.Type == "regular"
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{night_sky} val.Type == "regular"
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{night_horizon} val.Type == "regular"
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{indoor} val.Type == "regular"
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color day_sky
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color day_horizon
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color dawn_sky
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color dawn_horizon
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color night_sky
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color night_horizon
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color indoor
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override_day_night_ratio
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boolean override
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number ratio
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local_player_anim
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box1 idle
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box1 walk
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box1 dig
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box1 walk_dig
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number speed
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eye_offset
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vec3 first
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vec3 third
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del_particle_spawner
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number id
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cloud_params
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number density
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color diffuse_color
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color ambient_color
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number height
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number thickness
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vec2 speed
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fade_sound
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number id
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number step
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number gain
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update_player_list
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player_list_update_type type
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%players% string
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string_list players
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mod_chan_msg
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string channel
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string sender
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string msg
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mod_chan_sig
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mod_chan_sig signal
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string channel
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node_metas_changed
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changed_node_metas changed
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sun_params
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boolean visible
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string texture
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string tone_map
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string rise
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boolean rising
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number size
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moon_params
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boolean visible
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string texture
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string tone_map
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number size
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star_params
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boolean visible
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number count
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color color
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number size
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srp_bytes_salt_b
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string salt
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string b
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formspec_prepend
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string prepend
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minimap_modes
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# TODO
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disco
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